boost/asio/detail/impl/win_thread.ipp
//
// detail/impl/win_thread.ipp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_IMPL_WIN_THREAD_IPP
#define BOOST_ASIO_DETAIL_IMPL_WIN_THREAD_IPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/config.hpp>
#if defined(BOOST_ASIO_WINDOWS) \
&& !defined(BOOST_ASIO_WINDOWS_APP) \
&& !defined(UNDER_CE)
#include <process.h>
#include <boost/asio/detail/throw_error.hpp>
#include <boost/asio/detail/win_thread.hpp>
#include <boost/asio/error.hpp>
#include <boost/asio/detail/push_options.hpp>
namespace boost {
namespace asio {
namespace detail {
win_thread::~win_thread()
{
if (arg_)
std::terminate();
}
void win_thread::join()
{
if (arg_)
{
HANDLE handles[2] = { arg_->exit_event_, arg_->thread_ };
::WaitForMultipleObjects(2, handles, FALSE, INFINITE);
::CloseHandle(arg_->exit_event_);
if (terminate_threads())
{
::TerminateThread(arg_->thread_, 0);
}
else
{
::QueueUserAPC(apc_function, arg_->thread_, 0);
::WaitForSingleObject(arg_->thread_, INFINITE);
}
::CloseHandle(arg_->thread_);
arg_->destroy();
arg_ = 0;
}
}
std::size_t win_thread::hardware_concurrency()
{
SYSTEM_INFO system_info;
::GetSystemInfo(&system_info);
return system_info.dwNumberOfProcessors;
}
win_thread::func_base* win_thread::start_thread(
func_base* arg, unsigned int stack_size)
{
arg->entry_event_ = ::CreateEventW(0, true, false, 0);
if (!arg->entry_event_)
{
DWORD last_error = ::GetLastError();
arg->destroy();
boost::system::error_code ec(last_error,
boost::asio::error::get_system_category());
boost::asio::detail::throw_error(ec, "thread.entry_event");
}
arg->exit_event_ = ::CreateEventW(0, true, false, 0);
if (!arg->exit_event_)
{
DWORD last_error = ::GetLastError();
::CloseHandle(arg->entry_event_);
arg->destroy();
boost::system::error_code ec(last_error,
boost::asio::error::get_system_category());
boost::asio::detail::throw_error(ec, "thread.exit_event");
}
unsigned int thread_id = 0;
arg->thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0,
stack_size, win_thread_function, arg, 0, &thread_id));
if (!arg->thread_)
{
DWORD last_error = ::GetLastError();
::CloseHandle(arg->entry_event_);
::CloseHandle(arg->exit_event_);
arg->destroy();
boost::system::error_code ec(last_error,
boost::asio::error::get_system_category());
boost::asio::detail::throw_error(ec, "thread");
}
if (arg->entry_event_)
{
::WaitForSingleObject(arg->entry_event_, INFINITE);
::CloseHandle(arg->entry_event_);
arg->entry_event_ = 0;
}
return arg;
}
unsigned int __stdcall win_thread_function(void* arg)
{
win_thread::func_base* func = static_cast<win_thread::func_base*>(arg);
::SetEvent(func->entry_event_);
func->run();
// Signal that the thread has finished its work, but rather than returning go
// to sleep to put the thread into a well known state. If the thread is being
// joined during global object destruction then it may be killed using
// TerminateThread (to avoid a deadlock in DllMain). Otherwise, the SleepEx
// call will be interrupted using QueueUserAPC and the thread will shut down
// cleanly.
::SetEvent(func->exit_event_);
::SleepEx(INFINITE, TRUE);
return 0;
}
#if defined(WINVER) && (WINVER < 0x0500)
void __stdcall apc_function(ULONG) {}
#else
void __stdcall apc_function(ULONG_PTR) {}
#endif
} // namespace detail
} // namespace asio
} // namespace boost
#include <boost/asio/detail/pop_options.hpp>
#endif // defined(BOOST_ASIO_WINDOWS)
// && !defined(BOOST_ASIO_WINDOWS_APP)
// && !defined(UNDER_CE)
#endif // BOOST_ASIO_DETAIL_IMPL_WIN_THREAD_IPP