boost/asio/detail/winapp_thread.hpp
//
// detail/winapp_thread.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_WINAPP_THREAD_HPP
#define BOOST_ASIO_DETAIL_WINAPP_THREAD_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/config.hpp>
#if defined(BOOST_ASIO_WINDOWS) && defined(BOOST_ASIO_WINDOWS_APP)
#include <boost/asio/detail/memory.hpp>
#include <boost/asio/detail/socket_types.hpp>
#include <boost/asio/detail/throw_error.hpp>
#include <boost/asio/error.hpp>
#include <boost/asio/detail/push_options.hpp>
namespace boost {
namespace asio {
namespace detail {
DWORD WINAPI winapp_thread_function(LPVOID arg);
class winapp_thread
{
public:
// Construct in a non-joinable state.
winapp_thread() noexcept
: arg_(0)
{
}
// Constructor.
template <typename Function>
winapp_thread(Function f, unsigned int = 0)
: winapp_thread(std::allocator_arg, std::allocator<void>(), f)
{
}
// Construct with custom allocator.
template <typename Allocator, typename Function>
winapp_thread(allocator_arg_t, const Allocator& a,
Function f, unsigned int = 0)
: arg_(start_thread(allocate_object<func<Function, Allocator>>(a, f, a)))
{
}
// Move constructor.
winapp_thread(winapp_thread&& other) noexcept
: arg_(other.arg_)
{
other.arg_ = 0;
}
// Destructor.
~winapp_thread()
{
if (arg_)
std::terminate();
}
// Move assignment.
winapp_thread& operator=(winapp_thread&& other) noexcept
{
arg_ = other.arg_;
other.arg_ = 0;
return *this;
}
// Whether the thread can be joined.
bool joinable() const
{
return !!arg_;
}
// Wait for the thread to exit.
void join()
{
if (arg_)
::WaitForSingleObjectEx(arg_->thread_, INFINITE, false);
}
// Get number of CPUs.
static std::size_t hardware_concurrency()
{
SYSTEM_INFO system_info;
::GetNativeSystemInfo(&system_info);
return system_info.dwNumberOfProcessors;
}
private:
friend DWORD WINAPI winapp_thread_function(LPVOID arg);
class func_base
{
public:
virtual ~func_base() {}
virtual void run() = 0;
virtual void destroy() = 0;
::HANDLE thread_;
};
template <typename Function, typename Allocator>
class func
: public func_base
{
public:
func(Function f, const Allocator& a)
: f_(f),
allocator_(a)
{
}
virtual void run()
{
f_();
}
virtual void destroy()
{
deallocate_object(allocator_, this);
}
private:
Function f_;
Allocator allocator_;
};
func_base* start_thread(func_base* arg)
{
DWORD thread_id = 0;
arg->thread_ = ::CreateThread(0, 0,
winapp_thread_function, arg, 0, &thread_id);
if (!arg->thread_)
{
arg->destroy();
DWORD last_error = ::GetLastError();
boost::system::error_code ec(last_error,
boost::asio::error::get_system_category());
boost::asio::detail::throw_error(ec, "thread");
}
return arg;
}
func_base* arg_;
};
inline DWORD WINAPI winapp_thread_function(LPVOID arg)
{
static_cast<winapp_thread::func_base*>(arg)->run();
return 0;
}
} // namespace detail
} // namespace asio
} // namespace boost
#include <boost/asio/detail/pop_options.hpp>
#endif // defined(BOOST_ASIO_WINDOWS) && defined(UNDER_CE)
#endif // BOOST_ASIO_DETAIL_WINAPP_THREAD_HPP