...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Handling mutexes in C++ is an excellent tutorial. You need just replace std and ting by boost.
Mutex, Lock, Condition Variable Rationale adds rationale for the design decisions made for mutexes, locks and condition variables.
In addition to the C++11 standard locks, Boost.Thread provides other locks and some utilities that help the user to make their code thread-safe.
Note | |
---|---|
This tutorial is an adaptation of chapter Concurrency of the Object-Oriented Programming in the BETA Programming Language and of the paper of Andrei Alexandrescu "Multithreading and the C++ Type System" to the Boost library. |
Consider, for example, modeling a bank account class that supports simultaneous deposits and withdrawals from multiple locations (arguably the "Hello, World" of multithreaded programming).
From here a component is a model of the Callable
concept.
On C++11 (Boost) concurrent execution of a component is obtained by means
of the std::thread
(boost::thread
):
boost::thread thread1(S);
where S
is a model of
Callable
. The meaning
of this expression is that execution of S()
will take place concurrently with the
current thread of execution executing the expression.
The following example includes a bank account of a person (Joe) and two components, one corresponding to a bank agent depositing money in Joe's account, and one representing Joe. Joe will only be withdrawing money from the account:
class BankAccount; BankAccount JoesAccount; void bankAgent() { for (int i =10; i>0; --i) { //... JoesAccount.Deposit(500); //... } } void Joe() { for (int i =10; i>0; --i) { //... int myPocket = JoesAccount.Withdraw(100); std::cout << myPocket << std::endl; //... } } int main() { //... boost::thread thread1(bankAgent); // start concurrent execution of bankAgent boost::thread thread2(Joe); // start concurrent execution of Joe thread1.join(); thread2.join(); return 0; }
From time to time, the bankAgent
will deposit $500 in JoesAccount
.
Joe will similarly withdraw $100 from his account. These sentences describe
that the bankAgent and Joe are executed concurrently.
The above example works well as long as the bankAgent and Joe doesn't access JoesAccount at the same time. There is, however, no guarantee that this will not happen. We may use a mutex to guarantee exclusive access to each bank.
class BankAccount { boost::mutex mtx_; int balance_; public: void Deposit(int amount) { mtx_.lock(); balance_ += amount; mtx_.unlock(); } void Withdraw(int amount) { mtx_.lock(); balance_ -= amount; mtx_.unlock(); } int GetBalance() { mtx_.lock(); int b = balance_; mtx_.unlock(); return balance_; } };
Execution of the Deposit and Withdraw operations will no longer be able to make simultaneous access to balance.
Mutex is a simple and basic mechanism for obtaining synchronization. In the above example it is relatively easy to be convinced that the synchronization works correctly (in the absence of exception). In a system with several concurrent objects and several shared objects, it may be difficult to describe synchronization by means of mutexes. Programs that make heavy use of mutexes may be difficult to read and write. Instead, we shall introduce a number of generic classes for handling more complicated forms of synchronization and communication.
With the RAII idiom we can simplify a lot this using the scoped locks. In the code below, guard's constructor locks the passed-in object this, and guard's destructor unlocks this.
class BankAccount { boost::mutex mtx_; // explicit mutex declaration int balance_; public: void Deposit(int amount) { boost::lock_guard<boost::mutex> guard(mtx_); balance_ += amount; } void Withdraw(int amount) { boost::lock_guard<boost::mutex> guard(mtx_); balance_ -= amount; } int GetBalance() { boost::lock_guard<boost::mutex> guard(mtx_); return balance_; } };
The object-level locking idiom doesn't cover the entire richness of a threading model. For example, the model above is quite deadlock-prone when you try to coordinate multi-object transactions. Nonetheless, object-level locking is useful in many cases, and in combination with other mechanisms can provide a satisfactory solution to many threaded access problems in object-oriented programs.
The BankAccount class above uses internal locking. Basically, a class that uses internal locking guarantees that any concurrent calls to its public member functions don't corrupt an instance of that class. This is typically ensured by having each public member function acquire a lock on the object upon entry. This way, for any given object of that class, there can be only one member function call active at any moment, so the operations are nicely serialized.
This approach is reasonably easy to implement and has an attractive simplicity. Unfortunately, "simple" might sometimes morph into "simplistic."
Internal locking is insufficient for many real-world synchronization tasks. Imagine that you want to implement an ATM withdrawal transaction with the BankAccount class. The requirements are simple. The ATM transaction consists of two withdrawals-one for the actual money and one for the $2 commission. The two withdrawals must appear in strict sequence; that is, no other transaction can exist between them.
The obvious implementation is erratic:
void ATMWithdrawal(BankAccount& acct, int sum) { acct.Withdraw(sum); // preemption possible acct.Withdraw(2); }
The problem is that between the two calls above, another thread can perform another operation on the account, thus breaking the second design requirement.
In an attempt to solve this problem, let's lock the account from the outside during the two operations:
void ATMWithdrawal(BankAccount& acct, int sum) { boost::lock_guard<boost::mutex> guard(acct.mtx_); 1 acct.Withdraw(sum); acct.Withdraw(2); }
Notice that the code above doesn't compiles, the mtx_
field is private. We have two possibilities:
mtx_
public
which seams odd
BankAccount
lockable by adding the lock/unlock functions
We can add these functions explicitly
class BankAccount { boost::mutex mtx_; int balance_; public: void Deposit(int amount) { boost::lock_guard<boost::mutex> guard(mtx_); balance_ += amount; } void Withdraw(int amount) { boost::lock_guard<boost::mutex> guard(mtx_); balance_ -= amount; } void lock() { mtx_.lock(); } void unlock() { mtx_.unlock(); } };
or inheriting from a class which add these lockable functions.
The basic_lockable_adapter
class helps to define the BankAccount
class as
class BankAccount : public basic_lockable_adapter<mutex> { int balance_; public: void Deposit(int amount) { boost::lock_guard<BankAccount> guard(*this); balance_ += amount; } void Withdraw(int amount) { boost::lock_guard<BankAccount> guard(*this); balance_ -= amount; } int GetBalance() { boost::lock_guard<BankAccount> guard(*this); return balance_; } };
and the code that doesn't compiles becomes
void ATMWithdrawal(BankAccount& acct, int sum) { boost::lock_guard<BankAccount> guard(acct); acct.Withdraw(sum); acct.Withdraw(2); }
Notice that now acct is being locked by Withdraw after it has already been locked by guard. When running such code, one of two things happens.
As boost::mutex
is not recursive, we need to
use its recursive version boost::recursive_mutex
.
class BankAccount : public basic_lockable_adapter<recursive_mutex> { // ... };
Note | |
---|---|
This tutorial is an adaptation of the paper of Andrei Alexandrescu "Multithreading and the C++ Type System" to the Boost library. |
So what to do? Ideally, the BankAccount class should do the following:
Let's make a worthwhile observation: Whenever you lock a BankAccount,
you do so by using a lock_guard<BankAccount>
object. Turning this statement around,
wherever there's a lock_guard<BankAccount>
, there's also a locked BankAccount
somewhere. Thus, you can
think of-and use-a lock_guard<BankAccount>
object as a permit. Owning a lock_guard<BankAccount>
gives you rights to do certain things. The lock_guard<BankAccount>
object should not be copied or aliased
(it's not a transmissible permit).
BankAccount
object stays locked.
lock_guard<BankAccount>
is destroyed, the BankAccount
's mutex is released.
The net effect is that at any point in your code, having access to a
lock_guard<BankAccount>
object guarantees that a BankAccount
is locked. (You don't know exactly which BankAccount
is locked, however-an issue that we'll address soon.)
For now, let's make a couple of enhancements to the lock_guard
class template defined in Boost.Thread. We'll call the enhanced version
strict_lock
. Essentially,
a strict_lock
's role
is only to live on the stack as an automatic variable. strict_lock
must adhere to a non-copy
and non-alias policy. strict_lock
disables copying by making the copy constructor and the assignment operator
private. While we're at it, let's disable operator new and operator delete;
strict_lock
are not intended
to be allocated on the heap. strict_lock
avoids aliasing by using a slightly less orthodox and less well-known
technique: disable address taking.
template <typename Lockable> class strict_lock { public: typedef Lockable lockable_type; explicit strict_lock(lockable_type& obj) : obj_(obj) { obj.lock(); // locks on construction } strict_lock() = delete; strict_lock(strict_lock const&) = delete; strict_lock& operator=(strict_lock const&) = delete; ~strict_lock() { obj_.unlock(); } // unlocks on destruction bool owns_lock(mutex_type const* l) const noexcept // strict lockers specific function { return l == &obj_; } private: lockable_type& obj_; };
Silence can be sometimes louder than words-what's forbidden to do with
a strict_lock
is as important
as what you can do. Let's see what you can and what you cannot do with
a strict_lock
instantiation:
strict_lock<T>
only starting from a valid T
object. Notice that there is no other way you can create a strict_lock<T>
.
BankAccount myAccount("John Doe", "123-45-6789"); strict_locerk<BankAccount> myLock(myAccount); // ok
strict_lock
s
to one another. In particular, you cannot pass strict_lock
s
by value to functions or have them returned by functions:
extern strict_lock<BankAccount> Foo(); // compile-time error extern void Bar(strict_lock<BankAccount>); // compile-time error
strict_lock
s
by reference to and from functions:
// ok, Foo returns a reference to strict_lock<BankAccount> extern strict_lock<BankAccount>& Foo(); // ok, Bar takes a reference to strict_lock<BankAccount> extern void Bar(strict_lock<BankAccount>&);
strict_lock
on the heap. However, you still can put strict_lock
s
on the heap if they're members of a class.
strict_lock<BankAccount>* pL = new strict_lock<BankAccount>(myAcount); //error! // operator new is not accessible class Wrapper { strict_lock memberLock_; ... }; Wrapper* pW = new Wrapper; // ok
(Making strict_lock
a
member variable of a class is not recommended. Fortunately, disabling
copying and default construction makes strict_lock
quite an unfriendly member variable.)
strict_lock
object. This interesting feature, implemented by disabling unary
operator&, makes it very unlikely to alias a strict_lock
object. Aliasing is still possible by taking references to a strict_lock
:
strict_lock<BankAccount> myLock(myAccount); // ok strict_lock<BankAccount>* pAlias = &myLock; // error! // strict_lock<BankAccount>::operator& is not accessible strict_lock<BankAccount>& rAlias = myLock; // ok
Fortunately, references don't engender as bad aliasing as pointers because they're much less versatile (references cannot be copied or reseated).
strict_lock
final; that is, impossible to derive from. This task is left in the
form of an exercise to the reader.
All these rules were put in place with one purpose-enforcing that owning
a strict_lock<T>
is a reasonably strong guarantee that
Now that we have such a strict strict_lock
,
how do we harness its power in defining a safe, flexible interface for
BankAccount? The idea is as follows:
strict_lock<BankAccount>
. The first version is internally
locked; the second one requires external locking. External locking
is enforced at compile time by requiring client code to create a
strict_lock<BankAccount>
object.
A little code is worth 1,000 words, a (hacked into) saying goes, so here's the new BankAccount class:
class BankAccount : public basic_lockable_adapter<boost:recursive_mutex> { int balance_; public: void Deposit(int amount, strict_lock<BankAccount>&) { // Externally locked balance_ += amount; } void Deposit(int amount) { strict_lock<boost:mutex> guard(*this); // Internally locked Deposit(amount, guard); } void Withdraw(int amount, strict_lock<BankAccount>&) { // Externally locked balance_ -= amount; } void Withdraw(int amount) { strict_lock<boost:mutex> guard(*this); // Internally locked Withdraw(amount, guard); } };
Now, if you want the benefit of internal locking, you simply call Deposit(int)
and Withdraw(int). If you want to use external locking, you lock the
object by constructing a strict_lock<BankAccount>
and then you call Deposit(int,
strict_lock<BankAccount>&)
and Withdraw(int, strict_lock<BankAccount>&)
.
For example, here's the ATMWithdrawal
function implemented correctly:
void ATMWithdrawal(BankAccount& acct, int sum) { strict_lock<BankAccount> guard(acct); acct.Withdraw(sum, guard); acct.Withdraw(2, guard); }
This function has the best of both worlds-it's reasonably safe and efficient at the same time.
It's worth noting that strict_lock
being a template gives extra safety compared to a straight polymorphic
approach. In such a design, BankAccount would derive from a Lockable
interface. strict_lock
would manipulate Lockable references so there's no need for templates.
This approach is sound; however, it provides fewer compile-time guarantees.
Having a strict_lock
object would only tell that some object derived from Lockable is currently
locked. In the templated approach, having a strict_lock<BankAccount>
gives a stronger guarantee-it's a
BankAccount
that stays
locked.
There's a weasel word in there-I mentioned that ATMWithdrawal is reasonably
safe. It's not really safe because there's no enforcement that the strict_lock<BankAccount>
object locks the appropriate BankAccount object. The type system only
ensures that some BankAccount object is locked. For example, consider
the following phony implementation of ATMWithdrawal:
void ATMWithdrawal(BankAccount& acct, int sum) { BankAccount fakeAcct("John Doe", "123-45-6789"); strict_lock<BankAccount> guard(fakeAcct); acct.Withdraw(sum, guard); acct.Withdraw(2, guard); }
This code compiles warning-free but obviously doesn't do the right thing-it locks one account and uses another.
It's important to understand what can be enforced within the realm of
the C++ type system and what needs to be enforced at runtime. The mechanism
we've put in place so far ensures that some BankAccount object is locked
during the call to BankAccount::Withdraw(int,
strict_lock<BankAccount>&)
.
We must enforce at runtime exactly what object is locked.
If our scheme still needs runtime checks, how is it useful? An unwary or malicious programmer can easily lock the wrong object and manipulate any BankAccount without actually locking it.
First, let's get the malice issue out of the way. C is a language that requires a lot of attention and discipline from the programmer. C++ made some progress by asking a little less of those, while still fundamentally trusting the programmer. These languages are not concerned with malice (as Java is, for example). After all, you can break any C/C++ design simply by using casts "appropriately" (if appropriately is an, er, appropriate word in this context).
The scheme is useful because the likelihood of a programmer forgetting about any locking whatsoever is much greater than the likelihood of a programmer who does remember about locking, but locks the wrong object.
Using strict_lock
permits
compile-time checking of the most common source of errors, and runtime
checking of the less frequent problem.
Let's see how to enforce that the appropriate BankAccount object is locked.
First, we need to add a member function to the strict_lock
class template. The bool strict_lock<T>::owns_lock(Loclable*)
function returns a reference to the locked object.
template <class Lockable> class strict_lock { ... as before ... public: bool owns_lock(Lockable* mtx) const { return mtx==&obj_; } };
Second, BankAccount needs to use this function compare the locked object against this:
class BankAccount { : public basic_lockable_adapter<boost::recursive_mutex> int balance_; public: void Deposit(int amount, strict_lock<BankAccount>& guard) { // Externally locked if (!guard.owns_lock(*this)) throw "Locking Error: Wrong Object Locked"; balance_ += amount; } // ... };
The overhead incurred by the test above is much lower than locking a recursive mutex for the second time.
Now let's assume that BankAccount doesn't use its own locking at all, and has only a thread-neutral implementation:
class BankAccount { int balance_; public: void Deposit(int amount) { balance_ += amount; } void Withdraw(int amount) { balance_ -= amount; } };
Now you can use BankAccount in single-threaded and multi-threaded applications alike, but you need to provide your own synchronization in the latter case.
Say we have an AccountManager class that holds and manipulates a BankAccount object:
class AccountManager : public basic_lockable_adapter<boost::mutex> { BankAccount checkingAcct_; BankAccount savingsAcct_; ... };
Let's also assume that, by design, AccountManager must stay locked while accessing its BankAccount members. The question is, how can we express this design constraint using the C++ type system? How can we state "You have access to this BankAccount object only after locking its parent AccountManager object"?
The solution is to use a little bridge template externally_locked
that controls access to a BankAccount.
template <typename T, typename Lockable> class externally_locked { BOOST_CONCEPT_ASSERT((LockableConcept<Lockable>)); public: externally_locked(T& obj, Lockable& lockable) : obj_(obj) , lockable_(lockable) {} externally_locked(Lockable& lockable) : obj_() , lockable_(lockable) {} T& get(strict_lock<Lockable>& lock) { #ifndef BOOST_THREAD_EXTERNALLY_LOCKED_DONT_CHECK_SAME // define BOOST_THREAD_EXTERNALLY_LOCKED_DONT_CHECK_SAME if you don't want to check locker check the same lockable if (!lock.is_locking(&lockable_)) throw lock_error(); run time check throw if not locks the same #endif return obj_; } void set(const T& obj, Lockable& lockable) { obj_ = obj; lockable_=lockable; } private: T obj_; Lockable& lockable_; };
externally_locked
cloaks
an object of type T, and actually provides full access to that object
through the get and set member functions, provided you pass a reference
to a strict_lock<Owner>
object.
Instead of making checkingAcct_
and savingsAcct_
of type
BankAccount
, AccountManager
holds objects of type
externally_locked<BankAccount,
AccountManager>
:
class AccountManager : public basic_lockable_adapter<thread_mutex> { public: typedef basic_lockable_adapter<thread_mutex> lockable_base_type; AccountManager() : checkingAcct_(*this) , savingsAcct_(*this) {} inline void Checking2Savings(int amount); inline void AMoreComplicatedChecking2Savings(int amount); private: externally_locked<BankAccount, AccountManager> checkingAcct_; externally_locked<BankAccount, AccountManager> savingsAcct_; };
The pattern is the same as before - to access the BankAccount object
cloaked by checkingAcct_
,
you need to call get
.
To call get
, you need
to pass it a strict_lock<AccountManager>
. The one thing you have to take care
of is to not hold pointers or references you obtained by calling get
. If you do that, make sure that
you don't use them after the strict_lock has been destroyed. That is,
if you alias the cloaked objects, you're back from "the compiler
takes care of that" mode to "you must pay attention" mode.
Typically, you use externally_locked
as shown below. Suppose you want to execute an atomic transfer from your
checking account to your savings account:
void AccountManager::Checking2Savings(int amount) { strict_lock<AccountManager> guard(*this); checkingAcct_.get(guard).Withdraw(amount); savingsAcct_.get(guard).Deposit(amount); }
We achieved two important goals. First, the declaration of checkingAcct_
and savingsAcct_
makes it clear to the code reader that that variable is protected by
a lock on an AccountManager. Second, the design makes it impossible to
manipulate the two accounts without actually locking a BankAccount.
externally_locked
is
what could be called active documentation.
Now imagine that the AccountManager function needs to take a unique_lock
in order to reduce the
critical regions. And at some time it needs to access to the checkingAcct_
. As unique_lock
is not a strict lock the following code doesn't compiles:
void AccountManager::AMoreComplicatedChecking2Savings(int amount) { unique_lock<AccountManager> guard(*this, defer_lock); if (some_condition()) { guard.lock(); } checkingAcct_.get(guard).Withdraw(amount); // COMPILE ERROR savingsAcct_.get(guard).Deposit(amount); // COMPILE ERROR do_something_else(); }
We need a way to transfer the ownership from the unique_lock
to a strict_lock
the
time we are working with savingsAcct_
and then restore the ownership on unique_lock
.
void AccountManager::AMoreComplicatedChecking2Savings(int amount) { unique_lock<AccountManager> guard(*this, defer_lock); if (some_condition()) { guard1.lock(); } { strict_lock<AccountManager> guard(guard1); checkingAcct_.get(guard).Withdraw(amount); savingsAcct_.get(guard).Deposit(amount); } guard1.unlock(); }
In order to make this code compilable we need to store either a Lockable
or a unique_lock<Lockable>
reference depending on the constructor. Store which kind of reference
we have stored,and in the destructor call either to the Lockable unlock
or restore the ownership.
This seams too complicated to me. Another possibility is to define a
nested strict lock class. The drawback is that instead of having only
one strict lock we have two and we need either to duplicate every function
taking a strict\_lock
or make these function templates
functions. The problem with template functions is that we don't profit
anymore of the C++ type system. We must add some static metafunction
that check that the Locker parameter is a strict lock. The problem is
that we can not really check this or can we?. The is_strict_lock
metafunction must be specialized by the strict lock developer. We need
to belive it "sur parolle". The advantage is that now we can
manage with more than two strict locks without changing our code. Ths
is really nice.
Now we need to state that both classes are strict_lock
s.
template <typename Locker> struct is_strict_lock : mpl::false_ {}; template <typename Lockable> struct is_strict_lock<strict_lock<Lockable> > : mpl::true_ {} template <typename Locker> struct is_strict_lock<nested_strict_lock<Locker> > : mpl::true_ {}
Well let me show how this nested_strict_lock
class looks like and the impacts on the externally_locked
class and the AccountManager::AMoreComplicatedFunction
function.
First nested_strict_lock
class will store on a temporary lock the Locker
,
and transfer the lock ownership on the constructor. On destruction he
will restore the ownership. Note also that the Locker needs to have already
a reference to the mutex otherwise an exception is thrown and the use
of the lock_traits
.
template <typename Locker > class nested_strict_lock { BOOST_CONCEPT_ASSERT((MovableLockerConcept<Locker>)); public: typedef typename lockable_type<Locker>::type lockable_type; typedef typename syntactic_lock_traits<lockable_type>::lock_error lock_error; nested_strict_lock(Locker& lock) : lock_(lock) // Store reference to locker , tmp_lock_(lock.move()) // Move ownership to temporaty locker { #ifndef BOOST_THREAD_STRCIT_LOCKER_DONT_CHECK_OWNERSHIP // Define BOOST_THREAD_EXTERNALLY_LOCKED_DONT_CHECK_OWNERSHIP if you don't want to check locker ownership if (tmp_lock_.mutex()==0) { lock_=tmp_lock_.move(); // Rollback for coherency purposes throw lock_error(); } #endif if (!tmp_lock_) tmp_lock_.lock(); // ensures it is locked } ~nested_strict_lock() { lock_=tmp_lock_.move(); // Move ownership to nesting locker } typedef bool (nested_strict_lock::*bool_type)() const; operator bool_type() const { return &nested_strict_lock::owns_lock; } bool operator!() const { return false; } bool owns_lock() const { return true; } const lockable_type* mutex() const { return tmp_lock_.mutex(); } bool is_locking(lockable_type* l) const { return l==mutex(); } BOOST_ADRESS_OF_DELETE(nested_strict_lock) BOOST_HEAP_ALLOCATEION_DELETE(nested_strict_lock) BOOST_DEFAULT_CONSTRUCTOR_DELETE(nested_strict_lock) 8 BOOST_COPY_CONSTRUCTOR_DELETE(nested_strict_lock) 9 BOOST_COPY_ASSIGNEMENT_DELETE(nested_strict_lock) 10 private: Locker& lock_; Locker tmp_lock_; };
The externally_locked
get function is now a template function taking a Locker as parameters
instead of a strict_lock
.
We can add test in debug mode that ensure that the Lockable object is
locked.
template <typename T, typename Lockable> class externally_locked { public: // ... template <class Locker> T& get(Locker& lock) { BOOST_CONCEPT_ASSERT((StrictLockerConcept<Locker>)); BOOST_STATIC_ASSERT((is_strict_lock<Locker>::value)); // locker is a strict locker "sur parolle" BOOST_STATIC_ASSERT((is_same<Lockable, typename lockable_type<Locker>::type>::value)); // that locks the same type #ifndef BOOST_THREAD_EXTERNALLY_LOCKED_DONT_CHECK_OWNERSHIP // define BOOST_THREAD_EXTERNALLY_LOCKED_NO_CHECK_OWNERSHIP if you don't want to check locker ownership if (! lock ) throw lock_error(); // run time check throw if no locked #endif #ifndef BOOST_THREAD_EXTERNALLY_LOCKED_DONT_CHECK_SAME if (!lock.is_locking(&lockable_)) throw lock_error(); #endif return obj_; } };
The AccountManager::AMoreComplicatedFunction
function needs
only to replace the strict_lock
by a nested_strict_lock
.
void AccountManager::AMoreComplicatedChecking2Savings(int amount) { unique_lock<AccountManager> guard1(*this); if (some_condition()) { guard1.lock(); } { nested_strict_lock<unique_lock<AccountManager> > guard(guard1); checkingAcct_.get(guard).Withdraw(amount); savingsAcct_.get(guard).Deposit(amount); } guard1.unlock(); }
In particular, the library provides some lock factories.
template <class Lockable, class Function> auto with_lock_guard(Lockable& m, Function f) -> decltype(fn()) { auto&& _ = boost::make_lock_guard(f); f(); }
that can be used as
int i = with_lock_guard(mtx, {}() -> bool { // access the protected state return true; });
A mutex object facilitates protection against data races and allows thread-safe synchronization of data between threads. A thread obtains ownership of a mutex object by calling one of the lock functions and relinquishes ownership by calling the corresponding unlock function. Mutexes may be either recursive or non-recursive, and may grant simultaneous ownership to one or many threads. Boost.Thread supplies recursive and non-recursive mutexes with exclusive ownership semantics, along with a shared ownership (multiple-reader / single-writer) mutex.
Boost.Thread supports four basic concepts
for lockable objects: Lockable
, TimedLockable
, SharedLockable
and UpgradeLockable
. Each mutex type
implements one or more of these concepts, as do the various lock types.
// #include <boost/thread/lockable_concepts.hpp> namespace boost { template<typename L> class BasicLockable; // EXTENSION }
The BasicLockable
concept models exclusive
ownership. A type L
meets
the BasicLockable
requirements if
the following expressions are well-formed and have the specified semantics
(m
denotes a value of type
L
):
Lock ownership acquired through a call to lock()
must be released through a call to unlock()
.
The current thread blocks until ownership can be obtained for the current thread.
Prior unlock()
operations on the same object synchronizes with this operation.
The current thread owns m
.
void
.
lock_error
if an
error occurs.
operation_not_permitted: if the thread does not have the privilege to perform the operation.
resource_deadlock_would_occur: if the implementation detects that a deadlock would occur.
device_or_resource_busy: if the mutex is already locked and blocking is not possible.
If an exception is thrown then a lock shall not have been acquired for the current thread.
The current thread owns m
.
This operation synchronizes with subsequent lock operations that obtain ownership on the same object.
Releases a lock on m
by the current thread.
void
.
Nothing.
// #include <boost/thread/lockable_traits.hpp> namespace boost { namespace sync { template<typename L> class is_basic_lockable;// EXTENSION } }
Some of the algorithms on mutexes use this trait via SFINAE. If BOOST_THREAD_NO_AUTO_DETECT_MUTEX_TYPES is defined you will need to specialize this traits for the models of BasicLockable you could build.
// #include <boost/thread/lockable_concepts.hpp> namespace boost { template<typename L> class Lockable; }
A type L
meets the Lockable
requirements if it meets
the BasicLockable
requirements and
the following expressions are well-formed and have the specified semantics
(m
denotes a value of type
L
):
m.try_lock
()
Lock ownership acquired through a call to try_lock()
must be released through a call to unlock()
.
Attempt to obtain ownership for the current thread without blocking.
If try_lock()
returns true, prior unlock()
operations on the same object
synchronize with this operation.
Since lock()
does not synchronize with a failed subsequent try_lock()
, the visibility rules are weak
enough that little would be known about the state after a failure,
even in the absence of spurious failures.
bool
.
true
if ownership
was obtained for the current thread, false
otherwise.
If the call returns true
,
the current thread owns the m
.
Nothing.
// #include <boost/thread/lockable_traits.hpp> namespace boost { namespace sync { template<typename L> class is_lockable;// EXTENSION } }
Some of the algorithms on mutexes use this trait via SFINAE. If BOOST_THREAD_NO_AUTO_DETECT_MUTEX_TYPES is defined you will need to specialize this traits for the models of Lockable you could build.
The user could require that the mutex passed to an algorithm is a recursive one. Whether a lockable is recursive or not can not be checked using template meta-programming. This is the motivation for the following trait.
// #include <boost/thread/lockable_traits.hpp> namespace boost { namespace sync { template<typename L> class is_recursive_mutex_sur_parolle: false_type; // EXTENSION template<> class is_recursive_mutex_sur_parolle<recursive_mutex>: true_type; // EXTENSION template<> class is_recursive_mutex_sur_parolle<timed_recursive_mutex>: true_type; // EXTENSION } }
The trait is_recursive_mutex_sur_parolle
is false_type
by default
and is specialized for the provide recursive_mutex
and timed_recursive_mutex
.
It should be specialized by the user providing other model of recursive lockable.
// #include <boost/thread/lockable_concepts.hpp> namespace boost { template<typename L> class TimedLockable; // EXTENSION }
The TimedLockable
concept refines
the Lockable
concept to add support
for timeouts when trying to acquire the lock.
A type L
meets the TimedLockable
requirements if
it meets the Lockable
requirements and the
following expressions are well-formed and have the specified semantics.
Variables:
m
denotes a value of
type L
,
rel_time
denotes a
value of an instantiation of chrono::duration
,
and
abs_time
denotes a
value of an instantiation of chrono::time_point
:
Expressions:
m.try_lock_for
(rel_time)
m.try_lock_until
(abs_time)
Lock ownership acquired through a call to try_lock_for
or try_lock_until
must be released
through a call to unlock
.
Attempt to obtain ownership for the current thread. Blocks until
ownership can be obtained, or the specified time is reached. If
the specified time has already passed, behaves as try_lock()
.
If try_lock_until()
returns true, prior unlock()
operations on the same object synchronize with this operation.
bool
.
true
if ownership
was obtained for the current thread, false
otherwise.
If the call returns true
,
the current thread owns m
.
Nothing.
As-if
.
try_lock_until
(chrono::steady_clock::now() + rel_time)
If try_lock_for()
returns true, prior unlock()
operations on the same object synchronize with this operation.
Warning | |
---|---|
DEPRECATED since 4.00. The following expressions were required on version 2, but are now deprecated. Available only up to Boost 1.58.
Use instead |
Variables:
rel_time
denotes a
value of an instantiation of an unspecified DurationType
arithmetic compatible with boost::system_time
,
and
abs_time
denotes a
value of an instantiation of boost::system_time
:
Expressions:
m.timed_lock
(rel_time)
m.timed_lock
(abs_time)
Lock ownership acquired through a call to timed_lock()
must be released through a call to unlock()
.
Attempt to obtain ownership for the current thread. Blocks until
ownership can be obtained, or the specified time is reached. If
the specified time has already passed, behaves as try_lock()
.
true
if ownership
was obtained for the current thread, false
otherwise.
If the call returns true
,
the current thread owns m
.
lock_error
if an
error occurs.
// #include <boost/thread/lockable_concepts.hpp> namespace boost { template<typename L> class SharedLockable; // EXTENSION }
The SharedLockable
concept is a refinement
of the TimedLockable
concept that allows
for shared ownership as well as exclusive
ownership. This is the standard multiple-reader / single-write
model: at most one thread can have exclusive ownership, and if any thread
does have exclusive ownership, no other threads can have shared or exclusive
ownership. Alternatively, many threads may have shared ownership.
A type L
meets the SharedLockable
requirements if
it meets the TimedLockable
requirements and
the following expressions are well-formed and have the specified semantics.
Variables:
m
denotes a value of
type L
,
rel_time
denotes a
value of an instantiation of chrono::duration
,
and
abs_time
denotes a
value of an instantiation of chrono::time_point
:
Expressions:
m.lock_shared()
();
m.try_lock_shared
()
m.try_lock_shared_for
(rel_time)
m.try_lock_shared_until
(abs_time)
m.unlock_shared()
();
Lock ownership acquired through a call to lock_shared()
,
try_lock_shared()
,
try_lock_shared_for
or try_lock_shared_until
must be
released through a call to unlock_shared()
.
The current thread blocks until shared ownership can be obtained for the current thread.
The current thread has shared ownership of m
.
lock_error
if an
error occurs.
Attempt to obtain shared ownership for the current thread without blocking.
true
if shared ownership
was obtained for the current thread, false
otherwise.
If the call returns true
,
the current thread has shared ownership of m
.
lock_error
if an
error occurs.
Attempt to obtain shared ownership for the current thread. Blocks
until shared ownership can be obtained, or the specified duration
is elapsed. If the specified duration is already elapsed, behaves
as try_lock_shared()
.
true
if shared ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has shared ownership of m
.
lock_error
if an
error occurs.
Attempt to obtain shared ownership for the current thread. Blocks
until shared ownership can be obtained, or the specified time is
reached. If the specified time has already passed, behaves as
try_lock_shared()
.
true
if shared ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has shared ownership of m
.
lock_error
if an
error occurs.
The current thread has shared ownership of m
.
Releases shared ownership of m
by the current thread.
The current thread no longer has shared ownership of m
.
Nothing
Warning | |
---|---|
DEPRECATED since 3.00. The following expressions were required on version 2, but are now deprecated. Available only up to Boost 1.56.
Use instead |
Variables:
abs_time
denotes a
value of an instantiation of boost::system_time
:
Expressions:
m.timed_lock_shared(abs_time);
Lock ownership acquired through a call to timed_lock_shared()
must be released through a call to unlock_shared()
.
Attempt to obtain shared ownership for the current thread. Blocks
until shared ownership can be obtained, or the specified time is
reached. If the specified time has already passed, behaves as
try_lock_shared()
.
true
if shared ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has shared ownership of m
.
lock_error
if an
error occurs.
m.lock_upgrade()
m.unlock_upgrade()
m.try_lock_upgrade()
m.try_lock_upgrade_for(rel_time)
m.try_lock_upgrade_until(abs_time)
m.try_unlock_shared_and_lock()
m.try_unlock_shared_and_lock_for(rel_time)
m.try_unlock_shared_and_lock_until(abs_time)
m.unlock_and_lock_shared()
m.try_unlock_shared_and_lock_upgrade()
m.try_unlock_shared_and_lock_upgrade_for(rel_time)
m.try_unlock_shared_and_lock_upgrade_until(abs_time)
m.unlock_and_lock_upgrade()
m.unlock_upgrade_and_lock()
m.try_unlock_upgrade_and_lock()
m.try_unlock_upgrade_and_lock_for(rel_time)
m.try_unlock_upgrade_and_lock_until(abs_time)
m.unlock_upgrade_and_lock_shared()
// #include <boost/thread/lockable_concepts.hpp> namespace boost { template<typename L> class UpgradeLockable; // EXTENSION }
The UpgradeLockable
concept is a refinement
of the SharedLockable
concept that allows
for upgradable ownership as well as shared
ownership and exclusive ownership. This
is an extension to the multiple-reader / single-write model provided by
the SharedLockable
concept: a single
thread may have upgradable ownership at the same time
as others have shared ownership. The thread with
upgradable ownership may at any time attempt to upgrade
that ownership to exclusive ownership. If no other
threads have shared ownership, the upgrade is completed immediately, and
the thread now has exclusive ownership, which must
be relinquished by a call to unlock()
,
just as if it had been acquired by a call to lock()
.
If a thread with upgradable ownership tries to upgrade whilst other threads have shared ownership, the attempt will fail and the thread will block until exclusive ownership can be acquired.
Ownership can also be downgraded as well as upgraded:
exclusive ownership of an implementation of the UpgradeLockable
concept can be
downgraded to upgradable ownership or shared ownership, and upgradable
ownership can be downgraded to plain shared ownership.
A type L
meets the UpgradeLockable
requirements if
it meets the SharedLockable
requirements and
the following expressions are well-formed and have the specified semantics.
Variables:
m
denotes a value of
type L
,
rel_time
denotes a
value of an instantiation of chrono::duration
,
and
abs_time
denotes a
value of an instantiation of chrono::time_point
:
Expressions:
m.lock_upgrade
();
m.unlock_upgrade
()
m.try_lock_upgrade
()
m.try_lock_upgrade_for
(rel_time)
m.try_lock_upgrade_until
(abs_time)
m.unlock_and_lock_shared
()
m.unlock_and_lock_upgrade
();
m.unlock_upgrade_and_lock
();
m.try_unlock_upgrade_and_lock
()
m.try_unlock_upgrade_and_lock_for
(rel_time)
m.try_unlock_upgrade_and_lock_until
(abs_time)
m.unlock_upgrade_and_lock_shared
();
If `BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION is defined the following expressions are also required:
m.try_unlock_shared_and_lock
();
m.try_unlock_shared_and_lock_for
(rel_time);
m.try_unlock_shared_and_lock_until
(abs_time);
m.try_unlock_shared_and_lock_upgrade
();
m.try_unlock_shared_and_lock_upgrade_for
(rel_time);
m.try_unlock_shared_and_lock_upgrade_until
(abs_time);
Lock ownership acquired through a call to lock_upgrade()
must be released through a call to unlock_upgrade()
.
If the ownership type is changed through a call to one of the unlock_xxx_and_lock_yyy()
functions, ownership must be released through a call to the unlock function
corresponding to the new level of ownership.
The calling thread has no ownership of the mutex.
The current thread blocks until upgrade ownership can be obtained for the current thread.
The current thread has upgrade ownership of m
.
Prior
operations on the same object
synchronize with this operation.
unlock_upgrade
()
lock_error
if an
error occurs.
The current thread has upgrade ownership of m
.
Releases upgrade ownership of m
by the current thread.
The current thread no longer has upgrade ownership of m
.
This operation synchronizes with subsequent lock operations that obtain ownership on the same object.
Nothing
The calling thread has no ownership of the mutex.
Attempts to obtain upgrade ownership of the mutex for the calling thread without blocking. If upgrade ownership is not obtained, there is no effect and try_lock_upgrade() immediately returns.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_lock_upgrade
()
operations on the same object
synchronize with this operation.
unlock_upgrade
()
Nothing
The calling thread has no ownership of the mutex.
If the tick period of rel_time
is not exactly convertible to the native tick period, the duration
shall be rounded up to the nearest native tick period. Attempts
to obtain upgrade lock ownership for the calling thread within
the relative timeout specified by rel_time
.
If the time specified by rel_time
is less than or equal to rel_time.zero()
, the function attempts to obtain
ownership without blocking (as if by calling
). The function returns within
the timeout specified by try_lock_upgrade
()rel_time
only if it has obtained upgrade ownership of the mutex object.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_lock_upgrade_for
(rel_time)
operations on the same object
synchronize with this operation.
unlock_upgrade
()
Nothing
Available only if BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread has no ownership of the mutex.
The function attempts to obtain upgrade ownership of the mutex.
If abs_time
has
already passed, the function attempts to obtain upgrade ownership
without blocking (as if by calling
). The function returns before
the absolute timeout specified by try_lock_upgrade
()abs_time
only if it has obtained upgrade ownership of the mutex object.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_lock_upgrade_until
(abs_time)
operations on the same object
synchronize with this operation.
unlock_upgrade
()
Nothing
Available only if BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread must hold a shared lock on the mutex.
The function attempts to atomically convert the ownership from shared to exclusive for the calling thread without blocking. For this conversion to be successful, this thread must be the only thread holding any ownership of the lock. If the conversion is not successful, the shared ownership of m is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_shared_and_lock
()
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a shared lock on the mutex.
If the tick period of rel_time
is not exactly convertible to the native tick period, the duration
shall be rounded up to the nearest native tick period. The function
attempts to atomically convert the ownership from shared to exclusive
for the calling thread within the relative timeout specified by
rel_time
. If the
time specified by rel_time
is less than or equal to rel_time.zero()
, the function attempts to obtain
exclusive ownership without blocking (as if by calling try_unlock_shared_and_lock()
).
The function shall return within the timeout specified by rel_time
only if it has obtained
exclusive ownership of the mutex object. For this conversion to
be successful, this thread must be the only thread holding any
ownership of the lock at the moment of conversion. If the conversion
is not successful, the shared ownership of the mutex is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_shared_and_lock_for
(rel_time)
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a shared lock on the mutex.
The function attempts to atomically convert the ownership from
shared to exclusive for the calling thread within the absolute
timeout specified by abs_time
.
If abs_time
has
already passed, the function attempts to obtain exclusive ownership
without blocking (as if by calling try_unlock_shared_and_lock()
). The function shall return before
the absolute timeout specified by abs_time
only if it has obtained exclusive ownership of the mutex object.
For this conversion to be successful, this thread must be the only
thread holding any ownership of the lock at the moment of conversion.
If the conversion is not successful, the shared ownership of the
mutex is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_shared_and_lock_until
(rel_time)
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold an exclusive lock on m
.
Atomically converts the ownership from exclusive to shared for the calling thread.
The current thread has shared ownership of m
.
This operation synchronizes with subsequent lock operations that obtain ownership of the same object.
Nothing
The calling thread shall hold a shared lock on the mutex.
The function attempts to atomically convert the ownership from shared to upgrade for the calling thread without blocking. For this conversion to be successful, there must be no thread holding upgrade ownership of this object. If the conversion is not successful, the shared ownership of the mutex is retained.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_unlock_shared_and_lock_upgrade
()
and subsequent lock operations
on the same object synchronize with this operation.
unlock_upgrade
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a shared lock on the mutex.
If the tick period of rel_time
is not exactly convertible to the native tick period, the duration
shall be rounded up to the nearest native tick period. The function
attempts to atomically convert the ownership from shared to upgrade
for the calling thread within the relative timeout specified by
rel_time
. If the
time specified by rel_time
is less than or equal to rel_time.zero()
, the function attempts to obtain
upgrade ownership without blocking (as if by calling
). The function shall return within
the timeout specified by try_unlock_shared_and_lock_upgrade
()rel_time
only if it has obtained exclusive ownership of the mutex object.
For this conversion to be successful, there must be no thread holding
upgrade ownership of this object at the moment of conversion. If
the conversion is not successful, the shared ownership of m is
retained.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_unlock_shared_and_lock_upgrade_for
(rel_time)
and subsequent lock operations
on the same object synchronize with this operation.
unlock_upgrade
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a shared lock on the mutex.
The function attempts to atomically convert the ownership from
shared to upgrade for the calling thread within the absolute timeout
specified by abs_time
.
If abs_time
has
already passed, the function attempts to obtain upgrade ownership
without blocking (as if by calling
). The function shall return before
the absolute timeout specified by try_unlock_shared_and_lock_upgrade
()abs_time
only if it has obtained upgrade ownership of the mutex object.
For this conversion to be successful, there must be no thread holding
upgrade ownership of this object at the moment of conversion. If
the conversion is not successful, the shared ownership of the mutex
is retained.
true
if upgrade ownership
was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has upgrade ownership of m
.
If
returns true, prior try_unlock_shared_and_lock_upgrade_until
(rel_time)
and subsequent lock operations
on the same object synchronize with this operation.
unlock_upgrade
()
Nothing
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The current thread has exclusive ownership of m
.
Atomically releases exclusive ownership of m
by the current thread and acquires upgrade ownership of m
without blocking.
The current thread has upgrade ownership of m
.
This operation synchronizes with subsequent lock operations that obtain ownership of the same object.
Nothing
The current thread has upgrade ownership of m
.
Atomically releases upgrade ownership of m
by the current thread and acquires exclusive ownership of m
. If any other threads have
shared ownership, blocks until exclusive ownership can be acquired.
The current thread has exclusive ownership of m
.
This operation synchronizes with prior
and subsequent lock operations
that obtain ownership of the same object.
unlock_shared()
()
Nothing
The calling thread shall hold a upgrade lock on the mutex.
The function attempts to atomically convert the ownership from upgrade to exclusive for the calling thread without blocking. For this conversion to be successful, this thread must be the only thread holding any ownership of the lock. If the conversion is not successful, the upgrade ownership of m is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_upgrade_and_lock
()
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a upgrade lock on the mutex.
If the tick period of rel_time
is not exactly convertible to the native tick period, the duration
shall be rounded up to the nearest native tick period. The function
attempts to atomically convert the ownership from upgrade to exclusive
for the calling thread within the relative timeout specified by
rel_time
. If the
time specified by rel_time
is less than or equal to rel_time.zero()
, the function attempts to obtain
exclusive ownership without blocking (as if by calling
). The function shall return within
the timeout specified by try_unlock_upgrade_and_lock
()rel_time
only if it has obtained exclusive ownership of the mutex object.
For this conversion to be successful, this thread shall be the
only thread holding any ownership of the lock at the moment of
conversion. If the conversion is not successful, the upgrade ownership
of m is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_upgrade_and_lock_for
(rel_time)
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The calling thread shall hold a upgrade lock on the mutex.
The function attempts to atomically convert the ownership from
upgrade to exclusive for the calling thread within the absolute
timeout specified by abs_time
.
If abs_time
has
already passed, the function attempts to obtain exclusive ownership
without blocking (as if by calling
). The function shall return before
the absolute timeout specified by try_unlock_upgrade_and_lock
()abs_time
only if it has obtained exclusive ownership of the mutex object.
For this conversion to be successful, this thread shall be the
only thread holding any ownership of the lock at the moment of
conversion. If the conversion is not successful, the upgrade ownership
of m is retained.
true
if exclusive
ownership was acquired for the current thread, false
otherwise.
If the call returns true
,
the current thread has exclusive ownership of m
.
If
returns true, prior try_unlock_upgrade_and_lock_for
(rel_time)
and subsequent lock operations on the same object synchronize with
this operation.
unlock
()
Nothing
Available only if BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
The current thread has upgrade ownership of m
.
Atomically releases upgrade ownership of m
by the current thread and acquires shared ownership of m
without blocking.
The current thread has shared ownership of m
.
This operation synchronizes with prior unlock_shared()
and subsequent lock operations
that obtain ownership of the same object.
Nothing
// #include <boost/thread/locks.hpp> // #include <boost/thread/locks_options.hpp> namespace boost { struct defer_lock_t {}; struct try_to_lock_t {}; struct adopt_lock_t {}; constexpr defer_lock_t defer_lock; constexpr try_to_lock_t try_to_lock; constexpr adopt_lock_t adopt_lock;
#include <boost/thread/locks.hpp> #include <boost/thread/locks_options.hpp> struct defer_lock_t {}; struct try_to_lock_t {}; struct adopt_lock_t {}; const defer_lock_t defer_lock; const try_to_lock_t try_to_lock; const adopt_lock_t adopt_lock;
These tags are used in scoped locks constructors to specify a specific behavior.
defer_lock_t
: is used
to construct the scoped lock without locking it.
try_to_lock_t
: is used
to construct the scoped lock trying to lock it.
adopt_lock_t
: is used
to construct the scoped lock without locking it but adopting ownership.
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_guard.hpp> namespace boost { template<typename Lockable> class lock_guard #if ! defined BOOST_THREAD_NO_MAKE_LOCK_GUARD template <typename Lockable> lock_guard<Lockable> make_lock_guard(Lockable& mtx); // EXTENSION template <typename Lockable> lock_guard<Lockable> make_lock_guard(Lockable& mtx, adopt_lock_t); // EXTENSION #endif }
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_guard.hpp> template<typename Lockable> class lock_guard { public: explicit lock_guard(Lockable& m_); lock_guard(Lockable& m_,boost::adopt_lock_t); ~lock_guard(); };
boost::lock_guard
is very simple: on
construction it acquires ownership of the implementation of the Lockable
concept supplied as the
constructor parameter. On destruction, the ownership is released. This
provides simple RAII-style locking of a Lockable
object, to facilitate
exception-safe locking and unlocking. In addition, the lock_guard(Lockable &
m,boost::adopt_lock_t)
constructor allows the boost::lock_guard
object to take ownership
of a lock already held by the current thread.
The current thread owns a lock on m
equivalent to one obtained by a call to m.lock()
.
Stores a reference to m
.
Takes ownership of the lock state of m
.
Nothing.
Invokes m.unlock()
on the Lockable
object passed
to the constructor.
Nothing.
template <typename Lockable> lock_guard<Lockable> make_lock_guard(Lockable& m); // EXTENSION
a lock_guard as if initialized with {m}
.
Any exception thrown by the call to m.lock()
.
template <typename Lockable> lock_guard<Lockable> make_lock_guard(Lockable& m, adopt_lock_t); // EXTENSION
a lock_guard as if initialized with {m, adopt_lock}
.
Any exception thrown by the call to m.lock()
.
// #include <boost/thread/lock_concepts.hpp> namespace boost { template<typename Lock> class StrictLock; }
A StrictLock is a lock that ensures that the associated mutex is locked during the lifetime if the lock.
A type L
meets the StrictLock
requirements if the following expressions are well-formed and have the
specified semantics
L::mutex_type
is_strict_lock<L>
cl.owns_lock(m);
and BasicLockable<L::mutex_type>
where
cl
denotes a value
of type L const&
,
m
denotes a value of
type L::mutex_type const*
,
The type L::mutex_type denotes the mutex that is locked by this lock.
As the semantic "ensures that the associated mutex is locked during
the lifetime if the lock. " can not be described by syntactic requirements
a is_strict_lock_sur_parolle
trait must be specialized by the user defining the lock so that the following
assertion is true:
is_strict_lock_sur_parolle<L>::value == true
bool
Whether the strict lock is locking the mutex m
Nothing.
The following classes are models of StrictLock
:
boost::lock_guard
: "sur parolle"
as the user could use adopt_lock_t constructor overload without having
locked the mutex.
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_types.hpp> namespace boost { template<typename Lockable> class unique_lock; template<typename Mutex> void swap(unique_lock <Mutex>& lhs, unique_lock <Mutex>& rhs); template<typename Lockable> class shared_lock; // EXTENSION template<typename Mutex> void swap(shared_lock<Mutex>& lhs,shared_lock<Mutex>& rhs); // EXTENSION template<typename Lockable> class upgrade_lock; // EXTENSION template<typename Mutex> void swap(upgrade_lock <Mutex>& lhs, upgrade_lock <Mutex>& rhs); // EXTENSION template <class Mutex> class upgrade_to_unique_lock; // EXTENSION }
unique_lock()
unique_lock(Lockable &
m)
unique_lock(Lockable &
m,boost::adopt_lock_t)
unique_lock(Lockable &
m,boost::defer_lock_t)
unique_lock(Lockable &
m,boost::try_to_lock_t)
unique_lock(shared_lock<mutex_type>&&
sl,
try_to_lock_t)
unique_lock(shared_lock<mutex_type>&&,
const chrono::time_point<Clock, Duration>&)
unique_lock(shared_lock<mutex_type>&&,
const chrono::duration<Rep, Period>&)
unique_lock(Lockable &
m,boost::system_time const& abs_time)
template <class Clock, class Duration>
unique_lock(Lockable &
m,const chrono::time_point<Clock, Duration>& abs_time)
template <class Rep, class Period>
unique_lock(Lockable &
m,const chrono::duration<Rep, Period>& abs_time)
~unique_lock()
bool owns_lock() const
Lockable* mutex() const
explicit operator
bool()
const
Lockable* release()
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_types.hpp> template<typename Lockable> class unique_lock { public: typedef Lockable mutex_type; unique_lock() noexcept; explicit unique_lock(Lockable& m_); unique_lock(Lockable& m_,adopt_lock_t); unique_lock(Lockable& m_,defer_lock_t) noexcept; unique_lock(Lockable& m_,try_to_lock_t); #ifdef BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION unique_lock(shared_lock<mutex_type>&& sl, try_to_lock_t) template <class Clock, class Duration> unique_lock(shared_lock<mutex_type>&& sl, const chrono::time_point<Clock, Duration>& abs_time); template <class Rep, class Period> unique_lock(shared_lock<mutex_type>&& sl, const chrono::duration<Rep, Period>& rel_time) #endif template <class Clock, class Duration> unique_lock(Mutex& mtx, const chrono::time_point<Clock, Duration>& t); template <class Rep, class Period> unique_lock(Mutex& mtx, const chrono::duration<Rep, Period>& d); ~unique_lock(); unique_lock(unique_lock const&) = delete; unique_lock& operator=(unique_lock const&) = delete; unique_lock(unique_lock<Lockable>&& other) noexcept; explicit unique_lock(upgrade_lock<Lockable>&& other) noexcept; unique_lock& operator=(unique_lock<Lockable>&& other) noexcept; void swap(unique_lock& other) noexcept; Lockable* release() noexcept; void lock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); explicit operator bool() const noexcept; bool owns_lock() const noexcept; Lockable* mutex() const noexcept; #if defined BOOST_THREAD_USE_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO unique_lock(Lockable& m_,system_time const& target_time); template<typename TimeDuration> bool timed_lock(TimeDuration const& relative_time); bool timed_lock(::boost::system_time const& absolute_time); #endif };
boost::unique_lock
is more complex than
boost::lock_guard
: not only does it provide
for RAII-style locking, it also allows for deferring acquiring the lock
until the lock()
member function is called explicitly, or trying to acquire the lock in
a non-blocking fashion, or with a timeout. Consequently, unlock()
is only called in the destructor if the lock object has locked the Lockable
object, or otherwise
adopted a lock on the Lockable
object.
Specializations of boost::unique_lock
model the TimedLockable
concept if the supplied
Lockable
type itself models
TimedLockable
concept (e.g. boost::unique_lock<boost::timed_mutex>
),
or the Lockable
concept if the supplied
Lockable
type itself models
Lockable
concept (e.g. boost::unique_lock<boost::mutex>
),
or the BasicLockable
concept if the supplied
Lockable
type itself models
BasicLockable
concept.
An instance of boost::unique_lock
is said to own
the lock state of a Lockable
m
if mutex()
returns a pointer to m
and owns_lock()
returns true
. If an object
that owns the lock state of a Lockable
object is destroyed,
then the destructor will invoke mutex()->unlock()
.
The member functions of boost::unique_lock
are not thread-safe.
In particular, boost::unique_lock
is intended to model
the ownership of a Lockable
object by a particular
thread, and the member functions that release ownership of the lock state
(including the destructor) must be called by the same thread that acquired
ownership of the lock state.
Creates a lock object with no associated mutex.
owns_lock()
returns false
. mutex()
returns NULL
.
Nothing.
Stores a reference to m
.
Invokes m.lock()
.
owns_lock()
returns true
. mutex()
returns &m
.
Any exception thrown by the call to m.lock()
.
The current thread owns an exclusive lock on m
.
Stores a reference to m
.
Takes ownership of the lock state of m
.
owns_lock()
returns true
. mutex()
returns &m
.
Nothing.
Stores a reference to m
.
owns_lock()
returns false
. mutex()
returns &m
.
Nothing.
Stores a reference to m
.
Invokes m.try_lock()
,
and takes ownership of the lock state if the call returns true
.
mutex()
returns &m
.
If the call to try_lock()
returned true
, then
owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Nothing.
The supplied Mutex
type must implement
.
try_unlock_shared_and_lock
()
Constructs an object of type boost::unique_lock
. Let pm
be the pointer to the mutex
and owns
the ownership
state. Initializes pm
with nullptr and owns
with false. If sl.
returns owns_lock()
()false
,
sets pm
to the
return value of sl.release()
. Else sl.
returns owns_lock()
()true
,
and in this case if sl.mutex()->try_unlock_shared_and_lock()
returns true
,
sets pm
to the
value returned by sl.release()
and sets owns
to true
.
If sl.owns_lock()
returns true
and
sl.mutex()->try_unlock_shared_and_lock()
returns false
, sl
is not modified.
Nothing.
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
template <class Clock, class Duration> unique_lock(shared_lock<mutex_type>&& sl, const chrono::time_point<Clock, Duration>& abs_time);
The supplied Mutex
type shall implement
.
try_unlock_shared_and_lock_until
(abs_time)
Constructs an object of type
, initializing
boost::unique_lock
pm
with nullptr
and owns
with false
. If sl.
returns owns_lock()
()false
,
sets pm
to the
return value of sl.release()
. Else sl.
returns owns_lock()
()true
,
and in this case if sl.mutex()->
returns try_unlock_shared_and_lock_until
(abs_time)true
,
sets pm
to the
value returned by sl.release()
and sets owns
to true
.
If sl.owns_lock()
returns true
and
sl.mutex()->
returns try_unlock_shared_and_lock_until
(abs_time)false
,
sl
is not modified.
Nothing.
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
template <class Rep, class Period> unique_lock(shared_lock<mutex_type>&& sl, const chrono::duration<Rep, Period>& rel_time)
The supplied Mutex
type shall implement
.
try_unlock_shared_and_lock_for
(rel_time)
Constructs an object of type
, initializing
boost::unique_lock
pm
with nullptr
and owns
with false
. If sl.
returns owns_lock()
()false
,
sets pm
to the
return value of sl.release()
. Else sl.owns_lock()
returns true
,
and in this case if sl.mutex()->
returns try_unlock_shared_and_lock_for
(rel_time)true
,
sets pm
to the
value returned by sl.release()
and sets owns
to true
.
If sl.owns_lock()
returns true
and
sl.mutex()->
returns try_unlock_shared_and_lock_for
(rel_time)false
,
sl
is not modified.
.
Nothing.
Available only if BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION
and BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN
is defined on Windows platform
Stores a reference to m
.
Invokes m.timed_lock(abs_time)
,
and takes ownership of the lock state if the call returns true
.
mutex()
returns &m
.
If the call to timed_lock()
returned true
, then
owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Any exceptions thrown by the call to m.timed_lock(abs_time)
.
Stores a reference to m
.
Invokes m.
, and takes ownership of the lock
state if the call returns try_lock_until
(abs_time)true
.
mutex()
returns &m
.
If the call to try_lock_until
returned
true
, then owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Any exceptions thrown by the call to m.
.
try_lock_until
(abs_time)
Stores a reference to m
.
Invokes m.
,
and takes ownership of the lock state if the call returns try_lock_for
(rel_time)true
.
mutex()
returns &m
.
If the call to try_lock_for
returned
true
, then owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Any exceptions thrown by the call to m.
.
try_lock_for
(rel_time)
Invokes mutex()
->
unlock()
if owns_lock()
returns true
.
Nothing.
true
if the *this
owns the lock on the Lockable
object associated
with *this
.
Nothing.
A pointer to the Lockable
object associated
with *this
,
or NULL
if there
is no such object.
Nothing.
.
owns_lock()
()
Nothing.
The association between *this
and the Lockable
object is removed,
without affecting the lock state of the Lockable
object. If owns_lock()
would have returned true
,
it is the responsibility of the calling code to ensure that the
Lockable
is correctly
unlocked.
A pointer to the Lockable
object associated
with *this
at the point of the call, or NULL
if there is no such object.
Nothing.
*this
is no longer associated with any Lockable
object. mutex()
returns NULL
and
owns_lock()
returns false
.
shared_lock()
shared_lock(Lockable &
m)
shared_lock(Lockable &
m,boost::adopt_lock_t)
shared_lock(Lockable &
m,boost::defer_lock_t)
shared_lock(Lockable &
m,boost::try_to_lock_t)
shared_lock(Lockable &
m,boost::system_time const& abs_time)
~shared_lock()
bool owns_lock() const
Lockable* mutex() const
explicit operator
bool()
const
Lockable* release()
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_types.hpp> template<typename Lockable> class shared_lock { public: typedef Lockable mutex_type; // Shared locking shared_lock(); explicit shared_lock(Lockable& m_); shared_lock(Lockable& m_,adopt_lock_t); shared_lock(Lockable& m_,defer_lock_t); shared_lock(Lockable& m_,try_to_lock_t); template <class Clock, class Duration> shared_lock(Mutex& mtx, const chrono::time_point<Clock, Duration>& t); template <class Rep, class Period> shared_lock(Mutex& mtx, const chrono::duration<Rep, Period>& d); ~shared_lock(); shared_lock(shared_lock const&) = delete; shared_lock& operator=(shared_lock const&) = delete; shared_lock(shared_lock<Lockable> && other); shared_lock& operator=(shared_lock<Lockable> && other); void lock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); // Conversion from upgrade locking explicit shared_lock(upgrade_lock<Lockable> && other); // Conversion from exclusive locking explicit shared_lock(unique_lock<Lockable> && other); // Setters void swap(shared_lock& other); mutex_type* release() noexcept; // Getters explicit operator bool() const; bool owns_lock() const; mutex_type mutex() const; #if defined BOOST_THREAD_USE_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO shared_lock(Lockable& m_,system_time const& target_time); bool timed_lock(boost::system_time const& target_time); #endif };
Like boost::unique_lock
, boost::shared_lock
models the Lockable
concept, but rather than
acquiring unique ownership of the supplied Lockable
object, locking an instance
of boost::shared_lock
acquires shared ownership.
Like boost::unique_lock
, not only does it
provide for RAII-style locking, it also allows for deferring acquiring
the lock until the lock()
member function is called explicitly, or trying to acquire the lock in
a non-blocking fashion, or with a timeout. Consequently, unlock()
is only called in the destructor if the lock object has locked the Lockable
object, or otherwise
adopted a lock on the Lockable
object.
An instance of boost::shared_lock
is said to own
the lock state of a Lockable
m
if mutex()
returns a pointer to m
and owns_lock()
returns true
. If an object
that owns the lock state of a Lockable
object is destroyed,
then the destructor will invoke mutex()->unlock_shared()
.
The member functions of boost::shared_lock
are not thread-safe.
In particular, boost::shared_lock
is intended to model
the shared ownership of a Lockable
object by a particular
thread, and the member functions that release ownership of the lock state
(including the destructor) must be called by the same thread that acquired
ownership of the lock state.
Creates a lock object with no associated mutex.
owns_lock()
returns false
. mutex()
returns NULL
.
Nothing.
Stores a reference to m
.
Invokes m.lock_shared()
.
owns_lock()
returns true
. mutex()
returns &m
.
Any exception thrown by the call to m.lock_shared()
.
The current thread owns an exclusive lock on m
.
Stores a reference to m
.
Takes ownership of the lock state of m
.
owns_lock()
returns true
. mutex()
returns &m
.
Nothing.
Stores a reference to m
.
owns_lock()
returns false
. mutex()
returns &m
.
Nothing.
Stores a reference to m
.
Invokes m.try_lock_shared()
,
and takes ownership of the lock state if the call returns true
.
mutex()
returns &m
.
If the call to try_lock_shared()
returned true
, then
owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Nothing.
Stores a reference to m
.
Invokes m.timed_lock(abs_time)
,
and takes ownership of the lock state if the call returns true
.
mutex()
returns &m
.
If the call to timed_lock_shared()
returned true
, then
owns_lock()
returns true
, otherwise
owns_lock()
returns false
.
Any exceptions thrown by the call to m.timed_lock(abs_time)
.
Invokes mutex()
->
unlock_shared()
if owns_lock()
returns true
.
Nothing.
true
if the *this
owns the lock on the Lockable
object associated
with *this
.
Nothing.
A pointer to the Lockable
object associated
with *this
,
or NULL
if there
is no such object.
Nothing.
Nothing.
The association between *this
and the Lockable
object is removed,
without affecting the lock state of the Lockable
object. If owns_lock()
would have returned true
,
it is the responsibility of the calling code to ensure that the
Lockable
is correctly
unlocked.
A pointer to the Lockable
object associated
with *this
at the point of the call, or NULL
if there is no such object.
Nothing.
*this
is no longer associated with any Lockable
object. mutex()
returns NULL
and
owns_lock()
returns false
.
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_types.hpp> template<typename Lockable> class upgrade_lock { public: typedef Lockable mutex_type; // Upgrade locking upgrade_lock(); explicit upgrade_lock(mutex_type& m_); upgrade_lock(mutex_type& m, defer_lock_t) noexcept; upgrade_lock(mutex_type& m, try_to_lock_t); upgrade_lock(mutex_type& m, adopt_lock_t); template <class Clock, class Duration> upgrade_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time); template <class Rep, class Period> upgrade_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time); ~upgrade_lock(); upgrade_lock(const upgrade_lock& other) = delete; upgrade_lock& operator=(const upgrade_lock<Lockable> & other) = delete; upgrade_lock(upgrade_lock<Lockable> && other); upgrade_lock& operator=(upgrade_lock<Lockable> && other); void lock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); #ifdef BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSION // Conversion from shared locking upgrade_lock(shared_lock<mutex_type>&& sl, try_to_lock_t); template <class Clock, class Duration> upgrade_lock(shared_lock<mutex_type>&& sl, const chrono::time_point<Clock, Duration>& abs_time); template <class Rep, class Period> upgrade_lock(shared_lock<mutex_type>&& sl, const chrono::duration<Rep, Period>& rel_time); #endif // Conversion from exclusive locking explicit upgrade_lock(unique_lock<Lockable> && other); // Setters void swap(upgrade_lock& other); mutex_type* release() noexcept; // Getters explicit operator bool() const; bool owns_lock() const; mutex_type mutex() const; };
Like boost::unique_lock
, boost::upgrade_lock
models the Lockable
concept, but rather than
acquiring unique ownership of the supplied Lockable
object, locking an instance
of boost::upgrade_lock
acquires upgrade
ownership.
Like boost::unique_lock
, not only does it
provide for RAII-style locking, it also allows for deferring acquiring
the lock until the lock()
member function is called explicitly, or trying to acquire the lock in
a non-blocking fashion, or with a timeout. Consequently, unlock()
is only called in the destructor if the lock object has locked the Lockable
object, or otherwise
adopted a lock on the Lockable
object.
An instance of boost::upgrade_lock
is said to own
the lock state of a Lockable
m
if mutex()
returns a pointer to m
and owns_lock()
returns true
. If an object
that owns the lock state of a Lockable
object is destroyed,
then the destructor will invoke mutex()->unlock_upgrade()
.
The member functions of boost::upgrade_lock
are not thread-safe.
In particular, boost::upgrade_lock
is intended to model
the upgrade ownership of a UpgradeLockable
object by a particular
thread, and the member functions that release ownership of the lock state
(including the destructor) must be called by the same thread that acquired
ownership of the lock state.
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_types.hpp> template <class Lockable> class upgrade_to_unique_lock { public: typedef Lockable mutex_type; explicit upgrade_to_unique_lock(upgrade_lock<Lockable>& m_); ~upgrade_to_unique_lock(); upgrade_to_unique_lock(upgrade_to_unique_lock const& other) = delete; upgrade_to_unique_lock& operator=(upgrade_to_unique_lock<Lockable> const& other) = delete; upgrade_to_unique_lock(upgrade_to_unique_lock<Lockable> && other); upgrade_to_unique_lock& operator=(upgrade_to_unique_lock<Lockable> && other); void swap(upgrade_to_unique_lock& other); explicit operator bool() const; bool owns_lock() const; };
boost::upgrade_to_unique_lock
allows
for a temporary upgrade of an boost::upgrade_lock
to exclusive ownership.
When constructed with a reference to an instance of boost::upgrade_lock
, if that instance
has upgrade ownership on some Lockable
object, that ownership
is upgraded to exclusive ownership. When the boost::upgrade_to_unique_lock
instance
is destroyed, the ownership of the Lockable
is downgraded back to
upgrade ownership.
class MutexType::scoped_try_lock { private: MutexType::scoped_try_lock(MutexType::scoped_try_lock<MutexType>& other); MutexType::scoped_try_lock& operator=(MutexType::scoped_try_lock<MutexType>& other); public: MutexType::scoped_try_lock(); explicit MutexType::scoped_try_lock(MutexType& m); MutexType::scoped_try_lock(MutexType& m_,adopt_lock_t); MutexType::scoped_try_lock(MutexType& m_,defer_lock_t); MutexType::scoped_try_lock(MutexType& m_,try_to_lock_t); MutexType::scoped_try_lock(MutexType::scoped_try_lock<MutexType>&& other); MutexType::scoped_try_lock& operator=(MutexType::scoped_try_lock<MutexType>&& other); void swap(MutexType::scoped_try_lock&& other); void lock(); bool try_lock(); void unlock(); MutexType* mutex() const; MutexType* release(); explicit operator bool() const; bool owns_lock() const; };
The member typedef scoped_try_lock
is provided for each distinct MutexType
as a typedef to a class with the preceding definition. The semantics of
each constructor and member function are identical to those of boost::unique_lock<MutexType>
for the same MutexType
,
except that the constructor that takes a single reference to a mutex will
call m.try_lock()
rather than m.lock()
.
// #include <boost/thread/locks.hpp> // #include <boost/thread/strict_lock.hpp> namespace boost { template<typename Lockable> class strict_lock; template <typename Lock> class nested_strict_lock; template <typename Lockable> struct is_strict_lock_sur_parolle<strict_lock<Lockable> >; template <typename Lock> struct is_strict_lock_sur_parolle<nested_strict_lock<Lock> >; #if ! defined BOOST_THREAD_NO_MAKE_STRICT_LOCK template <typename Lockable> strict_lock<Lockable> make_strict_lock(Lockable& mtx); #endif #if ! defined BOOST_THREAD_NO_MAKE_NESTED_STRICT_LOCK template <typename Lock> nested_strict_lock<Lock> make_nested_strict_lock(Lock& lk); #endif }
// #include <boost/thread/locks.hpp> // #include <boost/thread/strict_lock.hpp> template<typename BasicLockable> class strict_lock { public: typedef BasicLockable mutex_type; explicit strict_lock(mutex_type& m_); ~strict_lock(); bool owns_lock(mutex_type const* l) const noexcept; };
strict_lock
is a model of StrictLock
.
strict_lock
is the simplest
StrictLock
: on construction
it acquires ownership of the implementation of the BasicLockable
concept supplied
as the constructor parameter. On destruction, the ownership is released.
This provides simple RAII-style locking of a BasicLockable
object, to facilitate
exception-safe locking and unlocking.
boost::lock_guard
Invokes m.unlock()
on the Lockable
object passed
to the constructor.
Nothing.
// #include <boost/thread/locks.hpp> // #include <boost/thread/strict_lock.hpp> template<typename Lock> class nested_strict_lock { public: typedef BasicLockable mutex_type; explicit nested_strict_lock(Lock& lk), ~nested_strict_lock() noexcept; bool owns_lock(mutex_type const* l) const noexcept; };
nested_strict_lock
is a model
of StrictLock
.
A nested strict lock is a scoped lock guard ensuring a mutex is locked on its scope, by taking ownership of an nesting lock, locking the mutex on construction if not already locked and restoring the ownership to the nesting lock on destruction.
strict_lock
, boost::unique_lock
lk.mutex()
!= null_ptr
.
Stores the reference to the lock parameter lk
and takes ownership on it. If the lock doesn't owns the mutex
lock it.
owns_lock(lk.mutex())
.
- lock_error when BOOST_THREAD_THROW_IF_PRECONDITION_NOT_SATISFIED is defined and lk.mutex() == null_ptr
- Any exception that @c lk.lock() can throw.
Restores ownership to the nesting lock.
Whether if this lock is locking that mutex.
template <typename Lockable> strict_lock<Lockable> make_strict_lock(Lockable& m); // EXTENSION
a strict_lock as if initialized with {m}
.
Any exception thrown by the call to m.lock()
.
template <typename Lock> nested_strict_lock<Lock> make_nested_strict_lock(Lock& lk); // EXTENSION
a nested_strict_lock as if initialized with {lk}
.
Any exception thrown by the call to lk.lock()
.
// #include <boost/thread/externally_locked.hpp> template <class T, typename MutexType = boost::mutex> class externally_locked; template <typename T, typename MutexType> void swap(externally_locked<T, MutexType> & lhs, externally_locked<T, MutexType> & rhs);
// #include <boost/thread/externally_locked.hpp> template <class T, typename MutexType> class externally_locked { //BOOST_CONCEPT_ASSERT(( CopyConstructible<T> )); BOOST_CONCEPT_ASSERT(( BasicLockable<MutexType> )); public: typedef MutexType mutex_type; externally_locked(mutex_type& mtx, const T& obj); externally_locked(mutex_type& mtx,T&& obj); explicit externally_locked(mutex_type& mtx); externally_locked(externally_locked&& rhs); // observers T& get(strict_lock<mutex_type>& lk); const T& get(strict_lock<mutex_type>& lk) const; template <class Lock> T& get(nested_strict_lock<Lock>& lk); template <class Lock> const T& get(nested_strict_lock<Lock>& lk) const; template <class Lock> T& get(Lock& lk); template <class Lock> T const& get(Lock& lk) const; mutex_type* mutex(); // modifiers void lock(); void unlock(); bool try_lock(); void swap(externally_locked&); };
externally_locked
is
a model of Lockable
, it cloaks an object
of type T
, and actually
provides full access to that object through the get and set member functions,
provided you pass a reference to a strict lock object.
Only the specificities respect to Lockable
are described here.
externally_locked(mutex_type& mtx, const T& obj);
T is a model of CopyConstructible.
Constructs an externally locked object copying the cloaked type.
Any exception thrown by the call to T(obj)
.
externally_locked(mutex_type& mtx,T&& obj);
T is a model of Movable.
Constructs an externally locked object by moving the cloaked type.
Any exception thrown by the call to T(obj)
.
externally_locked(mutex_type& mtx);
T is a model of DefaultConstructible.
Constructs an externally locked object by default constructing the cloaked type.
Any exception thrown by the call to T()
.
externally_locked(externally_locked&& rhs);
T is a model of Movable.
Moves an externally locked object by moving the the cloaked type and copying the mutex reference
Any exception thrown by the call to T(T&&)
.
T& get(strict_lock<mutex_type>& lk); const T& get(strict_lock<mutex_type>& lk) const;
The lk
parameter
must be locking the associated mutex.
A reference to the cloaked object
lock_error
if
BOOST_THREAD_THROW_IF_PRECONDITION_NOT_SATISFIED
is defined and the run-time preconditions are not satisfied .
template <class Lock> T& get(nested_strict_lock<Lock>& lk); template <class Lock> const T& get(nested_strict_lock<Lock>& lk) const;
is_same<mutex_type,
typename Lock::mutex_type>
and the lk
parameter must be locking the associated mutex.
A reference to the cloaked object
lock_error
if
BOOST_THREAD_THROW_IF_PRECONDITION_NOT_SATISFIED
is defined and the run-time preconditions are not satisfied .
template <class Lock> T& get(Lock& lk); template <class Lock> T const& get(Lock& lk) const;
Lock
is a model
of StrictLock
, is_same<mutex_type,
typename Lock::mutex_type>
and the lk
parameter must be locking the associated mutex.
A reference to the cloaked object
lock_error
if
BOOST_THREAD_THROW_IF_PRECONDITION_NOT_SATISFIED
is defined and the run-time preconditions are not satisfied .
template <typename T, typename MutexType> void swap(externally_locked<T, MutexType> & lhs, externally_locked<T, MutexType> & rhs)
// #include <boost/thread/shared_lock_guard.hpp> namespace boost { template<typename SharedLockable> class shared_lock_guard { public: shared_lock_guard(shared_lock_guard const&) = delete; shared_lock_guard& operator=(shared_lock_guard const&) = delete; explicit shared_lock_guard(SharedLockable& m_); shared_lock_guard(SharedLockable& m_,boost::adopt_lock_t); ~shared_lock_guard(); }; }
shared_lock_guard
is very simple:
on construction it acquires shared ownership of the implementation of the
SharedLockable
concept supplied
as the constructor parameter. On destruction, the ownership is released.
This provides simple RAII-style locking of a SharedLockable
object, to facilitate
exception-safe shared locking and unlocking. In addition, the
constructor allows the shared_lock_guard
(SharedLockable &m, boost::adopt_lock_t)shared_lock_guard
object to take
shared ownership of a lock already held by the current thread.
Stores a reference to m
.
Invokes m.
.
lock_shared()
()
Any exception thrown by the call to m.
.
lock_shared()
()
The current thread owns a lock on m
equivalent to one obtained by a call to m.
.
lock_shared()
()
Stores a reference to m
.
Takes ownership of the lock state of m
.
Nothing.
Invokes m.
on the unlock_shared()
()SharedLockable
object
passed to the constructor.
Nothing.
// #include <boost/thread/reverse_lock.hpp> namespace boost { template<typename Lock> class reverse_lock { public: reverse_lock(reverse_lock const&) = delete; reverse_lock& operator=(reverse_lock const&) = delete; explicit reverse_lock(Lock& m_); ~reverse_lock(); }; }
reverse_lock
reverse the operations
of a lock: it provide for RAII-style, that unlocks the lock at construction
time and lock it at destruction time. In addition, it transfer ownership
temporarily, so that the mutex can not be locked using the Lock.
An instance of reverse_lock
doesn't own
the lock never.
Stores a reference to m
.
Invokes m.
if unlock
()m
owns his lock
and then stores the mutex by calling m.release()
.
!m.
.
owns_lock()
() &&
m.mutex()==0
Any exception thrown by the call to m.
.
unlock
()
Let be mtx the stored mutex*. If not 0 Invokes mtx->
and gives again the lock
()mtx
to the Lock
using
the adopt_lock_t
overload.
Any exception thrown by mtx->
.
lock
()
Note that if mtx->
throws an exception while unwinding the program will terminate,
so don't use reverse_lock if an exception can be thrown.
lock
()
// #include <boost/thread/locks.hpp> // #include <boost/thread/lock_algorithms.hpp> namespace boost { template<typename Lockable1,typename Lockable2> void lock(Lockable1& l1,Lockable2& l2); template<typename Lockable1,typename Lockable2,typename Lockable3> void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3); template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4> void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4); template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4,typename Lockable5> void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4,Lockable5& l5); }
Locks the Lockable
objects supplied
as arguments in an unspecified and indeterminate order in a way that
avoids deadlock. It is safe to call this function concurrently from
multiple threads with the same mutexes (or other lockable objects)
in different orders without risk of deadlock. If any of the lock()
or try_lock()
operations on the supplied Lockable
objects throws
an exception any locks acquired by the function will be released
before the function exits.
Any exceptions thrown by calling lock()
or try_lock()
on the supplied Lockable
objects.
All the supplied Lockable
objects are locked
by the calling thread.
template<typename ForwardIterator> void lock(ForwardIterator begin,ForwardIterator end);
The value_type
of
ForwardIterator
must
implement the Lockable
concept
Locks all the Lockable
objects in the
supplied range in an unspecified and indeterminate order in a way
that avoids deadlock. It is safe to call this function concurrently
from multiple threads with the same mutexes (or other lockable objects)
in different orders without risk of deadlock. If any of the lock()
or try_lock()
operations on the Lockable
objects in the
supplied range throws an exception any locks acquired by the function
will be released before the function exits.
Any exceptions thrown by calling lock()
or try_lock()
on the supplied Lockable
objects.
All the Lockable
objects in the
supplied range are locked by the calling thread.
template<typename Lockable1,typename Lockable2> int try_lock(Lockable1& l1,Lockable2& l2); template<typename Lockable1,typename Lockable2,typename Lockable3> int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3); template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4> int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4); template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4,typename Lockable5> int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4,Lockable5& l5);
Calls try_lock()
on each of the Lockable
objects supplied
as arguments. If any of the calls to try_lock()
returns false
then all
locks acquired are released and the zero-based index of the failed
lock is returned.
If any of the try_lock()
operations on the supplied Lockable
objects throws
an exception any locks acquired by the function will be released
before the function exits.
-1
if all the supplied Lockable
objects are now
locked by the calling thread, the zero-based index of the object
which could not be locked otherwise.
Any exceptions thrown by calling try_lock()
on the supplied Lockable
objects.
If the function returns -1
, all the supplied Lockable
objects are locked
by the calling thread. Otherwise any locks acquired by this function
will have been released.
template<typename ForwardIterator> ForwardIterator try_lock(ForwardIterator begin,ForwardIterator end);
The value_type
of
ForwardIterator
must
implement the Lockable
concept
Calls try_lock()
on each of the Lockable
objects in the
supplied range. If any of the calls to try_lock()
returns false
then all
locks acquired are released and an iterator referencing the failed
lock is returned.
If any of the try_lock()
operations on the supplied Lockable
objects throws
an exception any locks acquired by the function will be released
before the function exits.
end
if all the supplied
Lockable
objects are now
locked by the calling thread, an iterator referencing the object
which could not be locked otherwise.
Any exceptions thrown by calling try_lock()
on the supplied Lockable
objects.
If the function returns end
then all the Lockable
objects in the
supplied range are locked by the calling thread, otherwise all locks
acquired by the function have been released.
namespace boost { template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx); // EXTENSION template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, adopt_lock_t); // EXTENSION template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, defer_lock_t); // EXTENSION template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, try_to_lock_t); // EXTENSION #if ! defined(BOOST_THREAD_NO_MAKE_UNIQUE_LOCKS) template <typename ...Lockable> std::tuple<unique_lock<Lockable> ...> make_unique_locks(Lockable& ...mtx); // EXTENSION #endif }
template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx); // EXTENSION
a boost::unique_lock
as if initialized
with unique_lock<Lockable>(mtx)
.
Any exception thrown by the call to
.
boost::unique_lock
<Lockable>(mtx)
template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, adopt_lock_t tag); // EXTENSION template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, defer_lock_t tag); // EXTENSION template <typename Lockable> unique_lock<Lockable> make_unique_lock(Lockable& mtx, try_to_lock_t tag); // EXTENSION
a boost::unique_lock
as if initialized
with unique_lock<Lockable>(mtx, tag)
.
Any exception thrown by the call to
.
boost::unique_lock
<Lockable>(mtx,
tag)
template <typename ...Lockable> std::tuple<unique_lock<Lockable> ...> make_unique_locks(Lockable& ...mtx); // EXTENSION
Locks all the mutexes.
a std::tuple of unique boost::unique_lock
owning each
one of the mutex.
Any exception thrown by boost::lock(mtx...)
.
#include <boost/thread/mutex.hpp> class mutex: boost::noncopyable { public: mutex(); ~mutex(); void lock(); bool try_lock(); void unlock(); typedef platform-specific-type native_handle_type; native_handle_type native_handle(); typedef unique_lock<mutex> scoped_lock; typedef unspecified-type scoped_try_lock; };
boost::mutex
implements the Lockable
concept to provide an
exclusive-ownership mutex. At most one thread can own the lock on a given
instance of boost::mutex
at any time. Multiple concurrent
calls to lock()
,
try_lock()
and unlock()
shall be permitted.
typedef platform-specific-type native_handle_type; native_handle_type native_handle();
Returns an instance of native_handle_type
that can be used with platform-specific APIs to manipulate the
underlying implementation. If no such instance exists, native_handle()
and native_handle_type
are not present.
Nothing.
#include <boost/thread/mutex.hpp> typedef mutex try_mutex;
boost::try_mutex
is a typedef
to boost::mutex
, provided for backwards
compatibility with previous releases of boost.
#include <boost/thread/mutex.hpp> class timed_mutex: boost::noncopyable { public: timed_mutex(); ~timed_mutex(); void lock(); void unlock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& t); typedef platform-specific-type native_handle_type; native_handle_type native_handle(); typedef unique_lock<timed_mutex> scoped_timed_lock; typedef unspecified-type scoped_try_lock; typedef scoped_timed_lock scoped_lock; #if defined BOOST_THREAD_PROVIDES_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO bool timed_lock(system_time const & abs_time); template<typename TimeDuration> bool timed_lock(TimeDuration const & relative_time); #endif };
boost::timed_mutex
implements the TimedLockable
concept to provide
an exclusive-ownership mutex. At most one thread can own the lock on a
given instance of boost::timed_mutex
at any time. Multiple
concurrent calls to lock()
,
try_lock()
,
timed_lock()
,
timed_lock()
and unlock()
shall be permitted.
typedef platform-specific-type native_handle_type; native_handle_type native_handle();
Returns an instance of native_handle_type
that can be used with platform-specific APIs to manipulate the
underlying implementation. If no such instance exists, native_handle()
and native_handle_type
are not present.
Nothing.
#include <boost/thread/recursive_mutex.hpp> class recursive_mutex: boost::noncopyable { public: recursive_mutex(); ~recursive_mutex(); void lock(); bool try_lock() noexcept; void unlock(); typedef platform-specific-type native_handle_type; native_handle_type native_handle(); typedef unique_lock<recursive_mutex> scoped_lock; typedef unspecified-type scoped_try_lock; };
boost::recursive_mutex
implements the
Lockable
concept to provide an
exclusive-ownership recursive mutex. At most one thread can own the lock
on a given instance of boost::recursive_mutex
at any time. Multiple
concurrent calls to lock()
,
try_lock()
and unlock()
shall be permitted. A thread that already has exclusive ownership of a
given boost::recursive_mutex
instance can call
lock()
or try_lock()
to acquire an additional level of ownership of the mutex. unlock()
must be called once for each level of ownership acquired by a single thread
before ownership can be acquired by another thread.
typedef platform-specific-type native_handle_type; native_handle_type native_handle();
Returns an instance of native_handle_type
that can be used with platform-specific APIs to manipulate the
underlying implementation. If no such instance exists, native_handle()
and native_handle_type
are not present.
Nothing.
#include <boost/thread/recursive_mutex.hpp> typedef recursive_mutex recursive_try_mutex;
boost::recursive_try_mutex
is a typedef
to boost::recursive_mutex
, provided for
backwards compatibility with previous releases of boost.
#include <boost/thread/recursive_mutex.hpp> class recursive_timed_mutex: boost::noncopyable { public: recursive_timed_mutex(); ~recursive_timed_mutex(); void lock(); bool try_lock() noexcept; void unlock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& t); typedef platform-specific-type native_handle_type; native_handle_type native_handle(); typedef unique_lock<recursive_timed_mutex> scoped_lock; typedef unspecified-type scoped_try_lock; typedef scoped_lock scoped_timed_lock; #if defined BOOST_THREAD_PROVIDES_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO bool timed_lock(system_time const & abs_time); template<typename TimeDuration> bool timed_lock(TimeDuration const & relative_time); #endif };
boost::recursive_timed_mutex
implements
the TimedLockable
concept to provide
an exclusive-ownership recursive mutex. At most one thread can own the
lock on a given instance of boost::recursive_timed_mutex
at any time.
Multiple concurrent calls to lock()
,
try_lock()
,
timed_lock()
,
timed_lock()
and unlock()
shall be permitted. A thread that already has exclusive ownership of a
given boost::recursive_timed_mutex
instance
can call lock()
,
timed_lock()
,
timed_lock()
or try_lock()
to acquire an additional level of ownership of the mutex. unlock()
must be called once for each level of ownership acquired by a single thread
before ownership can be acquired by another thread.
typedef platform-specific-type native_handle_type; native_handle_type native_handle();
Returns an instance of native_handle_type
that can be used with platform-specific APIs to manipulate the
underlying implementation. If no such instance exists, native_handle()
and native_handle_type
are not present.
Nothing.
#include <boost/thread/shared_mutex.hpp> class shared_mutex { public: shared_mutex(shared_mutex const&) = delete; shared_mutex& operator=(shared_mutex const&) = delete; shared_mutex(); ~shared_mutex(); void lock_shared(); bool try_lock_shared(); template <class Rep, class Period> bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock_shared(); void lock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); #if defined BOOST_THREAD_PROVIDES_DEPRECATED_FEATURES_SINCE_V3_0_0 // use upgrade_mutex instead. void lock_upgrade(); void unlock_upgrade(); void unlock_upgrade_and_lock(); void unlock_and_lock_upgrade(); void unlock_and_lock_shared(); void unlock_upgrade_and_lock_shared(); #endif #if defined BOOST_THREAD_USES_DATETIME bool timed_lock_shared(system_time const& timeout); bool timed_lock(system_time const& timeout); #endif };
The class boost::shared_mutex
provides an implementation
of a multiple-reader / single-writer mutex. It implements the SharedLockable
concept.
Multiple concurrent calls to lock()
,
try_lock()
,
,
try_lock_for
()
,
try_lock_until
()timed_lock()
,
lock_shared()
,
,
try_lock_shared_for
()
,
try_lock_shared_until
()try_lock_shared()
and timed_lock_shared()
are permitted.
Note the the lack of reader-writer priority policies in shared_mutex. This is due to an algorithm credited to Alexander Terekhov which lets the OS decide which thread is the next to get the lock without caring whether a unique lock or shared lock is being sought. This results in a complete lack of reader or writer starvation. It is simply fair.
#include <boost/thread/shared_mutex.hpp> class upgrade_mutex { public: upgrade_mutex(upgrade_mutex const&) = delete; upgrade_mutex& operator=(upgrade_mutex const&) = delete; upgrade_mutex(); ~upgrade_mutex(); void lock_shared(); bool try_lock_shared(); template <class Rep, class Period> bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock_shared(); void lock(); bool try_lock(); template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock(); void lock_upgrade(); template <class Rep, class Period> bool try_lock_upgrade_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_upgrade_until(const chrono::time_point<Clock, Duration>& abs_time); void unlock_upgrade(); // Shared <-> Exclusive #ifdef BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSIONS bool try_unlock_shared_and_lock(); template <class Rep, class Period> bool try_unlock_shared_and_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_shared_and_lock_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_and_lock_shared(); // Shared <-> Upgrade #ifdef BOOST_THREAD_PROVIDES_SHARED_MUTEX_UPWARDS_CONVERSIONS bool try_unlock_shared_and_lock_upgrade(); template <class Rep, class Period> bool try_unlock_shared_and_lock_upgrade_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_shared_and_lock_upgrade_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_upgrade_and_lock_shared(); // Upgrade <-> Exclusive void unlock_upgrade_and_lock(); #if defined(BOOST_THREAD_PLATFORM_PTHREAD) || defined(BOOST_THREAD_PROVIDES_GENERIC_SHARED_MUTEX_ON_WIN) bool try_unlock_upgrade_and_lock(); template <class Rep, class Period> bool try_unlock_upgrade_and_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_upgrade_and_lock_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_and_lock_upgrade(); };
The class boost::upgrade_mutex
provides an implementation
of a multiple-reader / single-writer mutex. It implements the UpgradeLockable
concept.
Multiple concurrent calls to lock()
,
try_lock()
,
,
try_lock_for
()
,
try_lock_until
()timed_lock()
,
lock_shared()
,
,
try_lock_shared_for
()
,
try_lock_shared_until
()try_lock_shared()
and timed_lock_shared()
are permitted.
#include <boost/thread/null_mutex.hpp> class null_mutex { public: null_mutex(null_mutex const&) = delete; null_mutex& operator=(null_mutex const&) = delete; null_mutex(); ~null_mutex(); void lock_shared(); bool try_lock_shared(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_shared(); void lock(); bool try_lock(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock(); void lock_upgrade(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_lock_upgrade_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_lock_upgrade_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_upgrade(); // Shared <-> Exclusive bool try_unlock_shared_and_lock(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_unlock_shared_and_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_shared_and_lock_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_and_lock_shared(); // Shared <-> Upgrade bool try_unlock_shared_and_lock_upgrade(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_unlock_shared_and_lock_upgrade_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_shared_and_lock_upgrade_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_upgrade_and_lock_shared(); // Upgrade <-> Exclusive void unlock_upgrade_and_lock(); bool try_unlock_upgrade_and_lock(); #ifdef BOOST_THREAD_USES_CHRONO template <class Rep, class Period> bool try_unlock_upgrade_and_lock_for(const chrono::duration<Rep, Period>& rel_time); template <class Clock, class Duration> bool try_unlock_upgrade_and_lock_until(const chrono::time_point<Clock, Duration>& abs_time); #endif void unlock_and_lock_upgrade(); };
The class boost::null_mutex
provides a no-op implementation
of a multiple-reader / single-writer mutex. It is a model of the UpgradeLockable
concept.
namespace boost { enum class cv_status; { no_timeout, timeout }; class condition_variable; class condition_variable_any; void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk); }
The classes condition_variable
and condition_variable_any
provide a mechanism for one thread to wait for notification from another
thread that a particular condition has become true. The general usage pattern
is that one thread locks a mutex and then calls wait
on an instance of condition_variable
or condition_variable_any
.
When the thread is woken from the wait, then it checks to see if the appropriate
condition is now true, and continues if so. If the condition is not true,
then the thread then calls wait
again to resume waiting. In the simplest case, this condition is just a boolean
variable:
boost::condition_variable cond; boost::mutex mut; bool data_ready; void process_data(); void wait_for_data_to_process() { boost::unique_lock<boost::mutex> lock(mut); while(!data_ready) { cond.wait(lock); } process_data(); }
Notice that the lock
is passed
to wait
: wait
will atomically add the thread to the set of threads waiting on the condition
variable, and unlock the mutex. When the thread is woken, the mutex will
be locked again before the call to wait
returns. This allows other threads to acquire the mutex in order to update
the shared data, and ensures that the data associated with the condition
is correctly synchronized.
In the mean time, another thread sets the condition to true
,
and then calls either notify_one
or notify_all
on the condition
variable to wake one waiting thread or all the waiting threads respectively.
void retrieve_data(); void prepare_data(); void prepare_data_for_processing() { retrieve_data(); prepare_data(); { boost::lock_guard<boost::mutex> lock(mut); data_ready=true; } cond.notify_one(); }
Note that the same mutex is locked before the shared data is updated, but
that the mutex does not have to be locked across the call to notify_one
.
This example uses an object of type condition_variable
,
but would work just as well with an object of type condition_variable_any
:
condition_variable_any
is
more general, and will work with any kind of lock or mutex, whereas condition_variable
requires that the lock
passed to wait
is an instance
of boost::unique_lock<boost::mutex>
.
This enables condition_variable
to make optimizations in some cases, based on the knowledge of the mutex
type; condition_variable_any
typically has a more complex implementation than condition_variable
.
condition_variable()
~condition_variable()
void notify_one()
void notify_all()
void wait(boost::unique_lock<boost::mutex>& lock)
template<typename predicate_type> void wait(boost::unique_lock<boost::mutex>&
lock,
predicate_type pred)
bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time
const&
abs_time)
template<typename duration_type> bool timed_wait(boost::unique_lock<boost::mutex>&
lock,duration_type const& rel_time)
template<typename predicate_type> bool timed_wait(boost::unique_lock<boost::mutex>&
lock,
boost::system_time const& abs_time, predicate_type
pred)
template <class Clock, class Duration>
cv_status wait_until(boost::unique_lock<boost::mutex>& lock, const chrono::time_point<Clock, Duration>&
abs_time)
template <class Rep, class Period>
cv_status wait_for(boost::unique_lock<boost::mutex>& lock, const chrono::duration<Rep, Period>&
rel_time)
template <class Clock, class Duration, class Predicate> bool wait_until(boost::unique_lock<boost::mutex>&
lock,
const chrono::time_point<Clock, Duration>& abs_time, Predicate
pred)
template <class Rep, class Period, class Predicate> bool wait_for(boost::unique_lock<boost::mutex>&
lock,
const chrono::duration<Rep, Period>& rel_time, Predicate
pred)
//#include <boost/thread/condition_variable.hpp> namespace boost { class condition_variable { public: condition_variable(); ~condition_variable(); void notify_one() noexcept; void notify_all() noexcept; void wait(boost::unique_lock<boost::mutex>& lock); template<typename predicate_type> void wait(boost::unique_lock<boost::mutex>& lock,predicate_type predicate); template <class Clock, class Duration> typename cv_status::type wait_until( unique_lock<mutex>& lock, const chrono::time_point<Clock, Duration>& t); template <class Clock, class Duration, class Predicate> bool wait_until( unique_lock<mutex>& lock, const chrono::time_point<Clock, Duration>& t, Predicate pred); template <class Rep, class Period> typename cv_status::type wait_for( unique_lock<mutex>& lock, const chrono::duration<Rep, Period>& d); template <class Rep, class Period, class Predicate> bool wait_for( unique_lock<mutex>& lock, const chrono::duration<Rep, Period>& d, Predicate pred); #if defined BOOST_THREAD_USES_DATETIME bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time const& abs_time); template<typename duration_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock,duration_type const& rel_time); template<typename predicate_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time const& abs_time,predicate_type predicate); template<typename duration_type,typename predicate_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock,duration_type const& rel_time,predicate_type predicate); bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::xtime const& abs_time); template<typename predicate_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::xtime const& abs_time,predicate_type predicate); #endif }; }
Constructs an object of class condition_variable
.
boost::thread_resource_error
if an error
occurs.
All threads waiting on *this
have been notified by a call
to notify_one
or
notify_all
(though
the respective calls to wait
or timed_wait
need
not have returned).
Destroys the object.
Nothing.
If any threads are currently blocked waiting
on *this
in a call to wait
or timed_wait
,
unblocks one of those threads.
Nothing.
If any threads are currently blocked waiting
on *this
in a call to wait
or timed_wait
,
unblocks all of those threads.
Nothing.
lock
is locked
by the current thread, and either no other thread is currently
waiting on *this
,
or the execution of the mutex()
member function on the lock
objects supplied in the
calls to wait
or
timed_wait
in all
the threads currently waiting on *this
would return the same value
as lock->mutex()
for this call to wait
.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
As-if
while(!pred()) { wait(lock); }
lock
is locked
by the current thread, and either no other thread is currently
waiting on *this
,
or the execution of the mutex()
member function on the lock
objects supplied in the
calls to wait
or
timed_wait
in all
the threads currently waiting on *this
would return the same value
as lock->mutex()
for this call to wait
.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
when the time as reported by boost::get_system_time()
would be equal to or later than
the specified abs_time
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
false
if the call
is returning because the time specified by abs_time
was reached, true
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
lock
is locked
by the current thread, and either no other thread is currently
waiting on *this
,
or the execution of the mutex()
member function on the lock
objects supplied in the
calls to wait
or
timed_wait
in all
the threads currently waiting on *this
would return the same value
as lock->mutex()
for this call to wait
.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
after the period of time indicated by the rel_time
argument has elapsed, or spuriously. When the thread is unblocked
(for whatever reason), the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also reacquired by invoking lock.lock()
if the function exits with an exception.
false
if the call
is returning because the time period specified by rel_time
has elapsed, true
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Note | |
---|---|
The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases. |
As-if
while(!pred()) { if(!timed_wait(lock,abs_time)) { return pred(); } } return true;
lock
is locked
by the current thread, and either no other thread is currently
waiting on *this
,
or the execution of the mutex()
member function on the lock
objects supplied in the
calls to wait
or
wait_for
or wait_until
in all the threads
currently waiting on *this
would return the same value
as lock->mutex()
for this call to wait
.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
when the time as reported by Clock::now()
would be equal to or later than
the specified abs_time
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
cv_status::timeout
if the call is returning
because the time specified by abs_time
was reached, cv_status::no_timeout
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
lock
is locked
by the current thread, and either no other thread is currently
waiting on *this
,
or the execution of the mutex()
member function on the lock
objects supplied in the
calls to wait
or
wait_until
or
wait_for
in all
the threads currently waiting on *this
would return the same value
as lock->mutex()
for this call to wait
.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
after the period of time indicated by the rel_time
argument has elapsed, or spuriously. When the thread is unblocked
(for whatever reason), the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also reacquired by invoking lock.lock()
if the function exits with an exception.
cv_status::timeout
if the call is returning
because the time period specified by rel_time
has elapsed, cv_status::no_timeout
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Note | |
---|---|
The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases. |
As-if
while(!pred()) { if(!wait_until(lock,abs_time)) { return pred(); } } return true;
As-if
return wait_until(lock, chrono::steady_clock::now() + d, boost::move(pred));
condition_variable_any()
~condition_variable_any()
void notify_one()
void notify_all()
template<typename lock_type> void wait(lock_type&
lock)
template<typename lock_type,typename predicate_type>
void wait(lock_type& lock, predicate_type
pred)
template<typename lock_type> bool timed_wait(lock_type&
lock,boost::system_time const& abs_time)
template<typename lock_type,typename duration_type>
bool timed_wait(lock_type& lock,duration_type
const&
rel_time)
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& lock, boost::system_time
const&
abs_time,
predicate_type pred)
template <class lock_type, class Clock, class Duration> cv_status
wait_until(lock_type&
lock,
const chrono::time_point<Clock, Duration>& abs_time)
template <class lock_type, class Rep, class Period> cv_status
wait_for(lock_type&
lock,
const chrono::duration<Rep, Period>& rel_time)
template <class lock_type, class Clock, class Duration, class Predicate>
bool wait_until(lock_type& lock, const chrono::time_point<Clock, Duration>&
abs_time,
Predicate pred)
template <class lock_type, class Rep, class Period, class Predicate>
bool wait_for(lock_type& lock, const chrono::duration<Rep, Period>&
rel_time,
Predicate pred)
//#include <boost/thread/condition_variable.hpp> namespace boost { class condition_variable_any { public: condition_variable_any(); ~condition_variable_any(); void notify_one(); void notify_all(); template<typename lock_type> void wait(lock_type& lock); template<typename lock_type,typename predicate_type> void wait(lock_type& lock,predicate_type predicate); template <class lock_type, class Clock, class Duration> cv_status wait_until( lock_type& lock, const chrono::time_point<Clock, Duration>& t); template <class lock_type, class Clock, class Duration, class Predicate> bool wait_until( lock_type& lock, const chrono::time_point<Clock, Duration>& t, Predicate pred); template <class lock_type, class Rep, class Period> cv_status wait_for( lock_type& lock, const chrono::duration<Rep, Period>& d); template <class lock_type, class Rep, class Period, class Predicate> bool wait_for( lock_type& lock, const chrono::duration<Rep, Period>& d, Predicate pred); #if defined BOOST_THREAD_USES_DATETIME template<typename lock_type> bool timed_wait(lock_type& lock,boost::system_time const& abs_time); template<typename lock_type,typename duration_type> bool timed_wait(lock_type& lock,duration_type const& rel_time); template<typename lock_type,typename predicate_type> bool timed_wait(lock_type& lock,boost::system_time const& abs_time,predicate_type predicate); template<typename lock_type,typename duration_type,typename predicate_type> bool timed_wait(lock_type& lock,duration_type const& rel_time,predicate_type predicate); template<typename lock_type> bool timed_wait(lock_type>& lock,boost::xtime const& abs_time); template<typename lock_type,typename predicate_type> bool timed_wait(lock_type& lock,boost::xtime const& abs_time,predicate_type predicate); #endif }; }
Constructs an object of class condition_variable_any
.
boost::thread_resource_error
if an error
occurs.
All threads waiting on *this
have been notified by a call
to notify_one
or
notify_all
(though
the respective calls to wait
or timed_wait
need
not have returned).
Destroys the object.
Nothing.
If any threads are currently blocked waiting
on *this
in a call to wait
or timed_wait
,
unblocks one of those threads.
Nothing.
If any threads are currently blocked waiting
on *this
in a call to wait
or timed_wait
,
unblocks all of those threads.
Nothing.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
As-if
while(!pred()) { wait(lock); }
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
when the time as reported by boost::get_system_time()
would be equal to or later than
the specified abs_time
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
false
if the call
is returning because the time specified by abs_time
was reached, true
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
after the period of time indicated by the rel_time
argument has elapsed, or spuriously. When the thread is unblocked
(for whatever reason), the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also reacquired by invoking lock.lock()
if the function exits with an exception.
false
if the call
is returning because the time period specified by rel_time
has elapsed, true
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Note | |
---|---|
The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases. |
As-if
while(!pred()) { if(!timed_wait(lock,abs_time)) { return pred(); } } return true;
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
when the time as reported by Clock::now()
would be equal to or later than
the specified abs_time
,
or spuriously. When the thread is unblocked (for whatever reason),
the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also
reacquired by invoking lock.lock()
if the function exits with an
exception.
cv_status::timeout
if the call is returning
because the time specified by abs_time
was reached, cv_status::no_timeout
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Atomically call lock.unlock()
and blocks the current thread.
The thread will unblock when notified by a call to this->notify_one()
or this->notify_all()
,
after the period of time indicated by the rel_time
argument has elapsed, or spuriously. When the thread is unblocked
(for whatever reason), the lock is reacquired by invoking lock.lock()
before the call to wait
returns. The lock is also reacquired by invoking lock.lock()
if the function exits with an exception.
cv_status::timeout
if the call is returning
because the time specified by abs_time
was reached, cv_status::no_timeout
otherwise.
lock
is locked
by the current thread.
boost::thread_resource_error
if an error
occurs. boost::thread_interrupted
if the wait
was interrupted by a call to interrupt()
on the boost::thread
object associated
with the current thread of execution.
Note | |
---|---|
The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases. |
As-if
while(!pred())
{
if(!wait_until
(lock,abs_time))
{
return pred();
}
}
return true;
As-if
return wait_until(lock, chrono::steady_clock::now() + d, boost::move(pred));
// #include <boost/thread/condition.hpp> namespace boost { typedef condition_variable_any condition; }
The typedef condition
is
provided for backwards compatibility with previous boost releases.
// #include <boost/thread/condition_variable.hpp> namespace boost { void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk); }
lk
is locked by the
calling thread and either no other thread is waiting on cond
, or lk.mutex()
returns the same value for each
of the lock arguments supplied by all concurrently waiting (via
wait
, wait_for
, or wait_until
)
threads.
transfers ownership of the lock associated with lk
into internal storage and schedules cond
to be notified when the current thread exits, after all objects of
thread storage duration associated with the current thread have been
destroyed. This notification shall be as if
lk.unlock(); cond.notify_all();
#include <boost/thread/once.hpp> namespace boost { struct once_flag; template<typename Callable> void call_once(once_flag& flag,Callable func); #if defined BOOST_THREAD_PROVIDES_DEPRECATED_FEATURES_SINCE_V3_0_0 void call_once(void (*func)(),once_flag& flag); #endif }
boost::call_once
provides a mechanism for ensuring
that an initialization routine is run exactly once without data races or
deadlocks.
#ifdef BOOST_THREAD_PROVIDES_ONCE_CXX11 struct once_flag { constexprr once_flag() noexcept; once_flag(const once_flag&) = delete; once_flag& operator=(const once_flag&) = delete; }; #else typedef platform-specific-type once_flag; #define BOOST_ONCE_INIT platform-specific-initializer #endif
Objects of type boost::once_flag
shall be initialized with
BOOST_ONCE_INIT
if BOOST_THREAD_PROVIDES_ONCE_CXX11
is not defined
boost::once_flag f=BOOST_ONCE_INIT;
template<typename Callable> void call_once(once_flag& flag,Callable func);
Callable
is CopyConstructible
. Copying func
shall have no side effects,
and the effect of calling the copy shall be equivalent to calling
the original.
Calls to call_once
on the same once_flag
object are serialized. If there has been no prior effective call_once
on the same once_flag
object, the argument
func
(or a copy thereof)
is called as-if by invoking func()
, and the invocation of call_once
is effective if and only
if func()
returns without exception. If an exception is thrown, the exception
is propagated to the caller. If there has been a prior effective
call_once
on the
same once_flag
object,
the call_once
returns
without invoking func
.
The completion of an effective call_once
invocation on a once_flag
object, synchronizes with all subsequent call_once
invocations on the same once_flag
object.
thread_resource_error
when the effects cannot be achieved. or any exception propagated
from func
.
The function passed to call_once
must not also call call_once
passing the same once_flag
object. This may cause deadlock, or invoking the passed function
a second time. The alternative is to allow the second call to return
immediately, but that assumes the code knows it has been called recursively,
and can proceed even though the call to call_once
didn't actually call the function, in which case it could also avoid
calling call_once
recursively.
void call_once(void (*func)(),once_flag& flag);
This second overload is provided for backwards compatibility. The effects
of call_once(func,flag)
shall be the same as those of call_once(flag,func)
.
A barrier is a simple concept. Also known as a rendezvous,
it is a synchronization point between multiple threads. The barrier is configured
for a particular number of threads (n
),
and as threads reach the barrier they must wait until all n
threads have arrived. Once the n
-th
thread has reached the barrier, all the waiting threads can proceed, and
the barrier is reset.
#include <boost/thread/barrier.hpp> class barrier { public: barrier(unsigned int count); ~barrier(); bool wait(); };
Instances of boost::barrier
are not copyable or movable.
barrier(unsigned int count);
Construct a barrier for count
threads.
boost::thread_resource_error
if an error
occurs.
~barrier();
No threads are waiting on *this
.
Destroys *this
.
Nothing.
wait
bool wait();
Block until count
threads have called wait
on *this
.
When the count
-th
thread calls wait
,
all waiting threads are unblocked, and the barrier is reset.
true
for exactly one
thread from each batch of waiting threads, false
otherwise.
boost::thread_resource_error
if an error
occurs.
The futures library provides a means of handling synchronous future values, whether those values are generated by another thread, or on a single thread in response to external stimuli, or on-demand.
This is done through the provision of four class templates: future
and boost::shared_future
which are used to
retrieve the asynchronous results, and boost::promise
and boost::packaged_task
which are used to
generate the asynchronous results.
An instance of future
holds the one and only
reference to a result. Ownership can be transferred between instances using
the move constructor or move-assignment operator, but at most one instance
holds a reference to a given asynchronous result. When the result is ready,
it is returned from boost::future<R>::get()
by rvalue-reference to allow the result to be moved or copied as appropriate
for the type.
On the other hand, many instances of boost::shared_future
may reference the
same result. Instances can be freely copied and assigned, and boost::shared_future<R>::get()
returns a non const
reference
so that multiple calls to boost::shared_future<R>::get()
are safe. You can move an instance of future
into an instance of boost::shared_future
, thus transferring
ownership of the associated asynchronous result, but not vice-versa.
boost::async
is a simple way of running asynchronous
tasks. A call to boost::async
returns a future
that will contain the result
of the task.
You can wait for futures either individually or with one of the boost::wait_for_any()
and boost::wait_for_all()
functions.
You can set the value in a future with either a boost::promise
or a boost::packaged_task
. A boost::packaged_task
is a callable object
that wraps a function or callable object. When the packaged task is invoked,
it invokes the contained function in turn, and populates a future with
the return value. This is an answer to the perennial question: "how
do I return a value from a thread?": package the function you wish
to run as a boost::packaged_task
and pass the packaged
task to the thread constructor. The future retrieved from the packaged
task can then be used to obtain the return value. If the function throws
an exception, that is stored in the future in place of the return value.
int calculate_the_answer_to_life_the_universe_and_everything()
{
return 42;
}
boost::packaged_task<int> pt(calculate_the_answer_to_life_the_universe_and_everything);
boost:: future
<int> fi=pt.get_future();
boost::thread task(boost::move(pt)); // launch task on a thread
fi.wait(); // wait for it to finish
assert(fi.is_ready());
assert(fi.has_value());
assert(!fi.has_exception());
assert(fi.get_state()==boost::future_state::ready);
assert(fi.get()==42);
A boost::promise
is a bit more low level:
it just provides explicit functions to store a value or an exception in
the associated future. A promise can therefore be used where the value
may come from more than one possible source, or where a single operation
may produce multiple values.
boost::promise<int> pi;
boost:: future
<int> fi;
fi=pi.get_future();
pi.set_value(42);
assert(fi.is_ready());
assert(fi.has_value());
assert(!fi.has_exception());
assert(fi.get_state()==boost::future_state::ready);
assert(fi.get()==42);
Both boost::promise
and boost::packaged_task
support wait
callbacks that are invoked when a thread blocks in a call to
wait()
or timed_wait()
on a future that is waiting for the result from the boost::promise
or boost::packaged_task
, in the thread that
is doing the waiting. These can be set using the set_wait_callback()
member function on the boost::promise
or boost::packaged_task
in question.
This allows lazy futures where the result is not actually
computed until it is needed by some thread. In the example below, the call
to f.get()
invokes the callback invoke_lazy_task
,
which runs the task to set the value. If you remove the call to f.get()
, the task is not ever run.
int calculate_the_answer_to_life_the_universe_and_everything()
{
return 42;
}
void invoke_lazy_task(boost::packaged_task<int>& task)
{
try
{
task();
}
catch(boost::task_already_started&)
{}
}
int main()
{
boost::packaged_task<int> task(calculate_the_answer_to_life_the_universe_and_everything);
task.set_wait_callback(invoke_lazy_task);
boost:: future
<int> f(task.get_future());
assert(f.get()==42);
}
Detached threads pose a problem for objects with thread storage duration.
If we use a mechanism other than thread::__join
to wait for a thread
to complete its work -
such as waiting for a future to be ready - then the destructors of thread
specific variables will still be running after the waiting thread has resumed.
This section explain how the standard mechanism can be used to make such
synchronization safe by ensuring that the objects with thread storage duration
are destroyed prior to the future being made ready. e.g.
int find_the_answer(); // uses thread specific objects void thread_func(boost::promise<int>&& p) { p.set_value_at_thread_exit(find_the_answer()); } int main() { boost::promise<int> p; boost::thread t(thread_func,boost::move(p)); t.detach(); // we're going to wait on the future std::cout<<p.get_future().get()<<std::endl; }
When the call to get()
returns, we know that not only is the future value ready, but the thread
specific variables on the other thread have also been destroyed.
Such mechanisms are provided for boost::condition_variable
,
boost::promise
and boost::packaged_task
.
e.g.
void task_executor(boost::packaged_task<void(int)> task,int param) { task.make_ready_at_thread_exit(param); // execute stored task } // destroy thread specific and wake threads waiting on futures from task
Other threads can wait on a future obtained from the task without having to worry about races due to the execution of destructors of the thread specific objects from the task's thread.
boost::condition_variable cv; boost::mutex m; complex_type the_data; bool data_ready; void thread_func() { boost::unique_lock<std::mutex> lk(m); the_data=find_the_answer(); data_ready=true; boost::notify_all_at_thread_exit(cv,boost::move(lk)); } // destroy thread specific objects, notify cv, unlock mutex void waiting_thread() { boost::unique_lock<std::mutex> lk(m); while(!data_ready) { cv.wait(lk); } process(the_data); }
The waiting thread is guaranteed that the thread specific objects used
by thread_func()
have been destroyed by the time process(the_data)
is called. If the lock on m
is released and re-acquired after setting
data_ready
and before calling
boost::notify_all_at_thread_exit()
then this does NOT hold, since the thread may return from the wait due
to a spurious wake-up.
boost::async
is a simple way of running asynchronous
tasks to make use of the available hardware concurrency. A call to boost::async
returns a boost::future
that will contain the result of the task. Depending on the launch policy,
the task is either run asynchronously on its own thread or synchronously
on whichever thread calls the wait()
or get()
member functions on that future
.
A launch policy of either boost::launch::async, which asks the runtime to create an asynchronous thread, or boost::launch::deferred, which indicates you simply want to defer the function call until a later time (lazy evaluation). This argument is optional - if you omit it your function will use the default policy.
For example, consider computing the sum of a very large array. The first task is to not compute asynchronously when the overhead would be significant. The second task is to split the work into two pieces, one executed by the host thread and one executed asynchronously.
int parallel_sum(int* data, int size) { int sum = 0; if ( size < 1000 ) for ( int i = 0; i < size; ++i ) sum += data[i]; else { auto handle = boost::async(parallel_sum, data+size/2, size-size/2); sum += parallel_sum(data, size/2); sum += handle.get(); } return sum; }
shared_future
is designed
to be shared between threads, that is to allow multiple concurrent get
operations.
The second get()
call in the following example future
void bad_second_use( type arg ) { auto ftr = async( [=]{ return work( arg ); } ); if ( cond1 ) { use1( ftr.get() ); } else { use2( ftr.get() ); } use3( ftr.get() ); // second use is undefined }
Using a shared_mutex
solves
the issue
void good_second_use( type arg ) { shared_future<type> ftr = async( [=]{ return work( arg ); } ); if ( cond1 ) { use1( ftr.get() ); } else { use2( ftr.get() ); } use3( ftr.get() ); // second use is defined }
Namming the return type when declaring the shared_future
is needed; auto is not available within template argument lists. Here
share()
could be used to simplify the code
void better_second_use( type arg ) { auto ftr = async( [=]{ return work( arg ); } ).share(); if ( cond1 ) { use1( ftr.get() ); } else { use2( ftr.get() ); } use3( ftr.get() ); // second use is defined }
The user can either read or write the future avariable.
void write_to_get( type arg ) { auto ftr = async( [=]{ return work( arg ); } ).share(); if ( cond1 ) { use1( ftr.get() ); } else { if ( cond2 ) use2( ftr.get() ); else ftr.get() = something(); // assign to non-const reference. } use3( ftr.get() ); // second use is defined }
This works because the shared_future<>::get()
function returns a non-const reference
to the appropriate storage. Of course the access to this storage must be
ensured by the user. The library doesn't ensure the access to the internal
storage is thread safe.
There has been some work by the C++ standard committe on an atomic_future
that behaves as an atomic
variable, that is is thread_safe,
and a shared_future
that
can be shared between several threads, but there were not enough consensus
and time to get it ready for C++11.
Some functions may know the value at the point of construction. In these cases the value is immediately available, but needs to be returned as a future or shared_future. By using make_future (make_shared_future) a future (shared_future) can be created which holds a pre-computed result in its shared state.
Without these features it is non-trivial to create a future directly from a value. First a promise must be created, then the promise is set, and lastly the future is retrieved from the promise. This can now be done with one operation.
This function creates a future for a given value. If no value is given then a future<void> is returned. This function is primarily useful in cases where sometimes, the return value is immediately available, but sometimes it is not. The example below illustrates, that in an error path the value is known immediately, however in other paths the function must return an eventual value represented as a future.
boost::future<int> compute(int x) { if (x == 0) return boost::make_future(0); if (x < 0) return boost::make_future(-1); boost::future<int> f1 = boost::async([]() { return x+1; }); return f1; }
There are two variations of this function. The first takes a value of any type, and returns a future of that type. The input value is passed to the shared state of the returned future. The second version takes no input and returns a future<void>. make_shared_future has the same functionality as make_future, except has a return type of shared_future.
In asynchronous programming, it is very common for one asynchronous operation, on completion, to invoke a second operation and pass data to it. The current C++ standard does not allow one to register a continuation to a future. With .then, instead of waiting for the result, a continuation is "attached" to the asynchronous operation, which is invoked when the result is ready. Continuations registered using the .then function will help to avoid blocking waits or wasting threads on polling, greatly improving the responsiveness and scalability of an application.
future.then provides the ability to sequentially compose two futures by declaring one to be the continuation of another. With .then the antecedent future is ready (has a value or exception stored in the shared state) before the continuation starts as instructed by the lambda function.
In the example below the future<int> f2 is registered to be a continuation of future<int> f1 using the .then member function. This operation takes a lambda function which describes how f2 should proceed after f1 is ready.
#include <boost/thread/future.hpp> using namespace boost; int main() { future<int> f1 = async([]() { return 123; }); future<string> f2 = f1.then([](future<int> f) { return f.get().to_string(); // here .get() won't block }); }
One key feature of this function is the ability to chain multiple asynchronous operations. In asynchronous programming, it's common to define a sequence of operations, in which each continuation executes only when the previous one completes. In some cases, the antecedent future produces a value that the continuation accepts as input. By using future.then, creating a chain of continuations becomes straightforward and intuitive:
myFuture.then(...).then(...).then(...).
Some points to note are:
Input Parameters:
Return values: The decision to return a future was based primarily on the ability to chain multiple continuations using .then. This benefit of composability gives the programmer incredible control and flexibility over their code. Returning a future object rather than a shared_future is also a much cheaper operation thereby improving performance. A shared_future object is not necessary to take advantage of the chaining feature. It is also easy to go from a future to a shared_future when needed using future::share().
state
future_errc
launch
is_error_code_enum<future_errc>
make_error_code()
make_error_condition()
future_category()
future_error
future_status
future
class templateshared_future
class templatepromise
class templatepackaged_task
class templatedecay_copy()
async()
wait_for_any()
wait_for_all()
make_future()
make_shared_future()
//#include <boost/thread/futures.hpp> namespace boost { namespace future_state // EXTENSION { enum state {uninitialized, waiting, ready, moved}; } enum class future_errc { broken_promise, future_already_retrieved, promise_already_satisfied, no_state }; enum class launch { async = unspecified, deferred = unspecified, any = async | deferred }; enum class future_status { ready, timeout, deferred }; namespace system { template <> struct is_error_code_enum<future_errc> : public true_type {}; error_code make_error_code(future_errc e); error_condition make_error_condition(future_errc e); } const system::error_category& future_category(); class future_error; template <typename R> class promise; template <typename R> void swap(promise<R>& x, promise<R>& y) noexcept; namespace container { template <class R, class Alloc> struct uses_allocator<promise<R>, Alloc>:: true_type; } template <typename R> class future; template <typename R> class shared_future; template <typename S> class packaged_task; template <class S> void swap(packaged_task<S>&, packaged_task<S>&) noexcept; template <class S, class Alloc> struct uses_allocator<packaged_task <S>, Alloc>; template <class F> future<typename result_of<typename decay<F>::type()>::type> async(F f); template <class F> future<typename result_of<typename decay<F>::type()>::type> async(launch policy, F f); template <class F, class... Args> future<typename result_of<typename decay<F>::type(typename decay<Args>::type...)>::type> async(F&& f, Args&&... args); template <class F, class... Args> future<typename result_of<typename decay<F>::type(typename decay<Args>::type...)>::type> async(launch policy, F&& f, Args&&... args); template<typename Iterator> void wait_for_all(Iterator begin,Iterator end); // EXTENSION template<typename F1,typename... FS> void wait_for_all(F1& f1,Fs&... fs); // EXTENSION template<typename Iterator> Iterator wait_for_any(Iterator begin,Iterator end); template<typename F1,typename... Fs> unsigned wait_for_any(F1& f1,Fs&... fs); template <typename T> future<typename decay<T>::type> make_future(T&& value); // EXTENSION future<void> make_future(); // EXTENSION template <typename T> shared_future<typename decay<T>::type> make_shared_future(T&& value); // EXTENSION shared_future<void> make_shared_future(); // EXTENSION
namespace future_state { enum state {uninitialized, waiting, ready, moved}; }
enum class future_errc { broken_promise = implementation defined, future_already_retrieved = implementation defined, promise_already_satisfied = implementation defined, no_state = implementation defined } The enum values of future_errc are distinct and not zero.
enum class launch { async = unspecified, deferred = unspecified, any = async | deferred };
The enum type launch is a bitmask type with launch::async and launch::deferred denoting individual bits.
namespace system { template <> struct is_error_code_enum<future_errc> : public true_type {}; }
namespace system { error_code make_error_code(future_errc e); }
error_code(static_cast<int>(e),
future_category())
.
namespace system { error_condition make_error_condition(future_errc e); }
error_condition(static_cast<int>(e), future_category())
.
const system::error_category& future_category();
A reference to an object of a type derived from class error_category.
The object's default_error_condition
and equivalent virtual functions behave as specified for the class
system::error_category
. The object's
name
virtual function
returns a pointer to the string "future".
class future_error : public std::logic_error { public: future_error(system::error_code ec); const system::error_code& code() const no_except; };
future_error(system::error_code ec);
Constructs a future_error.
code()==ec
Nothing.
const system::error_code& code() const no_except;
The value of ec
that was passed to the object's constructor.
enum class future_status { ready, timeout, deferred };
template <typename R> classfuture
{ public:future
(future
& rhs);// = delete;future
& operator=(future
& rhs);// = delete;future
() noexcept; ~future
(); // move supportfuture
(future
&& other) noexcept;future
& operator=(future
&& other) noexcept; shared_future<R> share(); template<typename F>future
<typename boost::result_of<F(future
&)>::type> then(F&& func); // EXTENSION template<typename S, typename F>future
<typename boost::result_of<F(future
&)>::type> then(S& scheduler, F&& func); // EXTENSION NOT_YET_IMPLEMENTED template<typename F>future
<typename boost::result_of<F(future
&)>::type> then(launch policy, F&& func); // EXTENSION NOT_YET_IMPLEMENTED void swap(future
& other) noexcept; // EXTENSION // retrieving the value R&& get(); // functions to check state bool valid() const noexcept; bool is_ready() const; // EXTENSION bool has_exception() const; // EXTENSION bool has_value() const; // EXTENSION // waiting for the result to be ready void wait() const; template <class Rep, class Period> future_status wait_for(const chrono::duration<Rep, Period>& rel_time) const; template <class Clock, class Duration> future_status wait_until(const chrono::time_point<Clock, Duration>& abs_time) const; #if defined BOOST_THREAD_USES_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO template<typename Duration> bool timed_wait(Duration const& rel_time) const; // DEPRECATED SINCE V3.0.0 bool timed_wait_until(boost::system_time const& abs_time) const; // DEPRECATED SINCE V3.0.0 #endif typedef future_state::state state; // EXTENSION state get_state() const; // EXTENSION };
future
();
Constructs an uninitialized future
.
this->is_ready
returns false
. this->get_state()
returns boost::future_state::uninitialized
.
Nothing.
future
(future
&& other);
Constructs a new future
, and transfers
ownership of the asynchronous result associated with other
to *this
.
this->get_state()
returns the value of other->get_state()
prior to the call. other->get_state()
returns boost::future_state::uninitialized
. If other
was associated with an
asynchronous result, that result is now associated with *this
.
other
is not
associated with any asynchronous result.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
future
& operator=(future
&& other);
Transfers ownership of the asynchronous result associated with
other
to *this
.
this->get_state()
returns the value of other->get_state()
prior to the call. other->get_state()
returns boost::future_state::uninitialized
. If other
was associated with an
asynchronous result, that result is now associated with *this
.
other
is not
associated with any asynchronous result. If *this
was associated with an asynchronous
result prior to the call, that result no longer has an associated
future
instance.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
void swap( future
& other) no_except;
Swaps ownership of the asynchronous results associated with
other
and *this
.
this->get_state()
returns the value of other->get_state()
prior to the call. other->get_state()
returns the value of this->get_state()
prior to the call. If other
was associated with an
asynchronous result, that result is now associated with *this
,
otherwise *this
has no associated result. If *this
was associated with an asynchronous
result, that result is now associated with other
,
otherwise other
has no associated result.
Nothing.
R&& get(); R&future
<R&>::get(); voidfuture
<void>::get();
If *this
is associated with an asynchronous result, waits until the result
is ready as-if by a call to boost::future<R>::wait()
,
and retrieves the result (whether that is a value or an exception).
If the result type R
is a reference, returns the stored reference. If R
is void
,
there is no return value. Otherwise, returns an rvalue-reference
to the value stored in the asynchronous result.
this->is_ready()
returns true
. this->get_state()
returns boost::future_state::ready
.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception stored in the asynchronous result in place of a value.
get()
is an interruption point.
void wait() const;
If *this
is associated with an asynchronous result, waits until the result
is ready. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
this->is_ready()
returns true
. this->get_state()
returns boost::future_state::ready
.
wait()
is an interruption point.
template<typename Duration> bool timed_wait(Duration const& wait_duration);
Warning | |
---|---|
DEPRECATED since 3.00. Available only up to Boost 1.56.
Use instead |
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time specified by wait_duration
has elapsed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
true
if *this
is associated with an asynchronous result, and that result is
ready before the specified time has elapsed, false
otherwise.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point. Duration
must be a type that
meets the Boost.DateTime time duration requirements.
bool timed_wait(boost::system_time const& wait_timeout);
Warning | |
---|---|
DEPRECATED since 3.00. Available only up to Boost 1.56.
Use instead |
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time point specified by wait_timeout
has passed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
true
if *this
is associated with an asynchronous result, and that result is
ready before the specified time has passed, false
otherwise.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point.
template <class Rep, class Period> future_status wait_for(const chrono::duration<Rep, Period>& rel_time) const;
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time specified by wait_duration
has elapsed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- future_status::deferred
if the shared state contains a deferred function. (Not implemented
yet)
- future_status::ready
if the shared state is ready.
- future_status::timeout
if the function is returning because the relative timeout specified
by rel_time
has
expired.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
wait_for()
is an interruption point. Duration
must be a type that
meets the Boost.DateTime time duration requirements.
template <class Clock, class Duration> future_status wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time point specified by wait_timeout
has passed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- future_status::deferred
if the shared state contains a deferred function. (Not implemented
yet)
- future_status::ready
if the shared state is ready.
- future_status::timeout
if the function is returning because the absolute timeout specified
by absl_time
has reached.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
wait_until()
is an interruption point.
bool valid() const noexcept;
true
if *this
is associated with an asynchronous result, false
otherwise.
Nothing.
bool is_ready() const;
true
if *this
is associated with an asynchronous result and that result is
ready for retrieval, false
otherwise.
Nothing.
bool has_value() const;
true
if *this
is associated with an asynchronous result, that result is ready
for retrieval, and the result is a stored value, false
otherwise.
Nothing.
bool has_exception() const;
true
if *this
is associated with an asynchronous result, that result is ready
for retrieval, and the result is a stored exception, false
otherwise.
Nothing.
future_state::state get_state();
Determine the state of the asynchronous result associated with
*this
,
if any.
boost::future_state::uninitialized
if *this
is not associated with an asynchronous result. boost::future_state::ready
if the asynchronous
result associated with *this
is ready for retrieval,
boost::future_state::waiting
otherwise.
Nothing.
template<typename F>future
<typename boost::result_of<F(future
&)>::type> then(F&& func); // EXTENSION template<typename S, typename F>future
<typename boost::result_of<F(future
&)>::type> then(S& scheduler, F&& func); // EXTENSION template<typename F>future
<typename boost::result_of<F(future
&)>::type> then(launch policy, F&& func); // EXTENSION
The three functions differ only by input parameters. The first only takes a callable object which accepts a future object as a parameter. The second function takes a scheduler as the first parameter and a callable object as the second parameter. The third function takes a launch policy as the first parameter and a callable object as the second parameter.
- The continuation is called when the object's shared state is ready (has a value or exception stored).
- The continuation launches according to the specified policy or scheduler.
- When the scheduler or launch policy is not provided the continuation inherits the parent's launch policy or scheduler.
- If the parent was created with std::promise or with a packaged_task (has no associated launch policy), the continuation behaves the same as the third overload with a policy argument of launch::async | launch::deferred and the same argument for func.
- If the parent has a policy of launch::deferred and the continuation does not have a specified launch policy or scheduler, then the parent is filled by immediately calling .wait(), and the policy of the antecedent is launch::deferred
An object of type future<decltype(func(*this))> that refers to the shared state created by the continuation.
- The future object is moved to the parameter of the continuation function .
- valid() == false on original future object immediately after it returns.
template <typename R> class shared_future { public: typedef future_state::state state; // EXTENSION shared_future() noexcept; ~shared_future(); // copy support shared_future(shared_future const& other); shared_future& operator=(shared_future const& other); // move support shared_future(shared_future && other) noexcept; shared_future(future
<R> && other) noexcept; shared_future& operator=(shared_future && other) noexcept; shared_future& operator=(future
<R> && other) noexcept; void swap(shared_future& other); // retrieving the value R get(); // functions to check state, and wait for ready bool valid() const noexcept; bool is_ready() const noexcept; // EXTENSION bool has_exception() const noexcept; // EXTENSION bool has_value() const noexcept; // EXTENSION // waiting for the result to be ready void wait() const; template <class Rep, class Period> future_status wait_for(const chrono::duration<Rep, Period>& rel_time) const; template <class Clock, class Duration> future_status wait_until(const chrono::time_point<Clock, Duration>& abs_time) const; #if defined BOOST_THREAD_USES_DATE_TIME || defined BOOST_THREAD_DONT_USE_CHRONO template<typename Duration> bool timed_wait(Duration const& rel_time) const; // DEPRECATED SINCE V3.0.0 bool timed_wait_until(boost::system_time const& abs_time) const; // DEPRECATED SINCE V3.0.0 #endif state get_state() const noexcept; // EXTENSION };
shared_future();
Constructs an uninitialized shared_future.
this->is_ready
returns false
. this->get_state()
returns boost::future_state::uninitialized
.
Nothing.
const R& get();
If *this
is associated with an asynchronous result, waits until the result
is ready as-if by a call to boost::shared_future<R>::wait()
,
and returns a const
reference to the result.
If the result type R
is a reference, returns the stored reference. If R
is void
,
there is no return value. Otherwise, returns a const
reference to the value stored
in the asynchronous result.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
get()
is an interruption point.
void wait() const;
If *this
is associated with an asynchronous result, waits until the result
is ready. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
this->is_ready()
returns true
. this->get_state()
returns boost::future_state::ready
.
wait()
is an interruption point.
template<typename Duration> bool timed_wait(Duration const& wait_duration);
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time specified by wait_duration
has elapsed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
true
if *this
is associated with an asynchronous result, and that result is
ready before the specified time has elapsed, false
otherwise.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point. Duration
must be a type that
meets the Boost.DateTime time duration requirements.
bool timed_wait(boost::system_time const& wait_timeout);
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time point specified by wait_timeout
has passed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
true
if *this
is associated with an asynchronous result, and that result is
ready before the specified time has passed, false
otherwise.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point.
template <class Rep, class Period> future_status wait_for(const chrono::duration<Rep, Period>& rel_time) const;
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time specified by wait_duration
has elapsed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- future_status::deferred
if the shared state contains a deferred function. (Not implemented
yet)
- future_status::ready
if the shared state is ready.
- future_status::timeout
if the function is returning because the relative timeout specified
by rel_time
has
expired.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point. Duration
must be a type that
meets the Boost.DateTime time duration requirements.
template <class Clock, class Duration> future_status wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
If *this
is associated with an asynchronous result, waits until the result
is ready, or the time point specified by wait_timeout
has passed. If the result is not ready on entry, and the result
has a wait callback set, that callback is
invoked prior to waiting.
- future_status::deferred
if the shared state contains a deferred function. (Not implemented
yet)
- future_status::ready
if the shared state is ready.
- future_status::timeout
if the function is returning because the absolute timeout specified
by absl_time
has reached.
- boost::future_uninitialized
if *this
is not associated with an asynchronous result.
- boost::thread_interrupted
if the result
associated with *this
is not ready at the point
of the call, and the current thread is interrupted.
- Any exception thrown by the wait callback if such a callback is called.
If this call returned true
,
then this->is_ready()
returns true
and
this->get_state()
returns boost::future_state::ready
.
timed_wait()
is an interruption point.
bool valid() const noexcept;
true
if *this
is associated with an asynchronous result, false
otherwise.
Nothing.
bool is_ready() const;
true
if *this
is associated with an asynchronous result, and that result is
ready for retrieval, false
otherwise.
Nothing.
bool has_value() const;
true
if *this
is associated with an asynchronous result, that result is ready
for retrieval, and the result is a stored value, false
otherwise.
Nothing.
bool has_exception() const;
true
if *this
is associated with an asynchronous result, that result is ready
for retrieval, and the result is a stored exception, false
otherwise.
Nothing.
future_state::state get_state();
Determine the state of the asynchronous result associated with
*this
,
if any.
boost::future_state::uninitialized
if *this
is not associated with an asynchronous result. boost::future_state::ready
if the asynchronous
result associated with *this
is ready for retrieval,
boost::future_state::waiting
otherwise.
Nothing.
template <typename R>
class promise
{
public:
promise();
template <class Allocator>
promise(allocator_arg_t, Allocator a);
promise & operator=(const promise & rhs);// = delete;
promise(const promise & rhs);// = delete;
~promise();
// Move support
promise(promise && rhs) noexcept;;
promise & operator=(promise&& rhs) noexcept;;
void swap(promise& other) noexcept;
// Result retrieval
future
<R> get_future();
// Set the value
void set_value(see below);
void set_exception(boost::exception_ptr e);
// setting the result with deferred notification
void set_value_at_thread_exit(see below);
void set_exception_at_thread_exit(exception_ptr p);
template<typename F>
void set_wait_callback(F f); // EXTENSION
};
promise();
Constructs a new boost::promise
with no associated
result.
Nothing.
template <class Allocator> promise(allocator_arg_t, Allocator a);
Constructs a new boost::promise
with no associated
result using the allocator a
.
Nothing.
Available only if BOOST_THREAD_FUTURE_USES_ALLOCATORS is defined.
promise(promise && other);
Constructs a new boost::promise
, and transfers
ownership of the result associated with other
to *this
,
leaving other
with no associated result.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
promise& operator=(promise && other);
Transfers ownership of the result associated with other
to *this
, leaving other
with no associated result. If there was already a result associated
with *this
,
and that result was not ready, sets any
futures associated with that result to ready
with a boost::broken_promise
exception as the result.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
~promise();
Destroys *this
.
If there was a result associated with *this
, and that result is not
ready, sets any futures associated with
that task to ready with a boost::broken_promise
exception as
the result.
Nothing.
future
<R> get_future();
If *this
was not associated with a result, allocate storage for a new
asynchronous result and associate it with *this
. Returns a future
associated with
the result associated with *this
.
boost::future_already_retrieved
if
the future associated with the task has already been retrieved.
std::bad_alloc
if any memory necessary
could not be allocated.
void set_value(R&& r); void set_value(const R& r); void promise<R&>::set_value(R& r); void promise<void>::set_value();
- If BOOST_THREAD_PROVIDES_PROMISE_LAZY is defined and if *this
was not associated with a result, allocate storage for a new
asynchronous result and associate it with *this
.
- Store the value r
in the asynchronous result associated with *this
. Any threads blocked waiting
for the asynchronous result are woken.
All futures waiting on the asynchronous result are ready
and boost::future<R>::has_value()
or boost::shared_future<R>::has_value()
for those futures shall return true
.
- boost::promise_already_satisfied
if
the result associated with *this
is already ready.
- boost::broken_promise
if *this
has no shared state.
- std::bad_alloc
if the memory required
for storage of the result cannot be allocated.
- Any exception thrown by the copy or move-constructor of R
.
void set_exception(boost::exception_ptr e);
- If BOOST_THREAD_PROVIDES_PROMISE_LAZY is defined and if *this
was not associated with a result, allocate storage for a new
asynchronous result and associate it with *this
.
- Store the exception e
in the asynchronous result associated with *this
. Any threads blocked waiting
for the asynchronous result are woken.
All futures waiting on the asynchronous result are ready
and boost::future<R>::has_exception()
or boost::shared_future<R>::has_exception()
for those futures shall return true
.
- boost::promise_already_satisfied
if
the result associated with *this
is already ready.
- boost::broken_promise
if *this
has no shared state.
- std::bad_alloc
if the memory required
for storage of the result cannot be allocated.
void set_value_at_thread_exit(R&& r); void set_value_at_thread_exit(const R& r); void promise<R&>::set_value_at_thread_exit(R& r); void promise<void>::set_value_at_thread_exit();
Stores the value r in the shared state without making that state ready immediately. Schedules that state to be made ready when the current thread exits, after all objects of thread storage duration associated with the current thread have been destroyed.
- boost::promise_already_satisfied
if
the result associated with *this
is already ready.
- boost::broken_promise
if *this
has no shared state.
- std::bad_alloc
if the memory required
for storage of the result cannot be allocated.
- Any exception thrown by the copy or move-constructor of R
.
void set_exception_at_thread_exit(boost::exception_ptr e);
Stores the exception pointer p in the shared state without making that state ready immediately. Schedules that state to be made ready when the current thread exits, after all objects of thread storage duration associated with the current thread have been destroyed.
All futures waiting on the asynchronous result are ready
and boost::future<R>::has_exception()
or boost::shared_future<R>::has_exception()
for those futures shall return true
.
- boost::promise_already_satisfied
if
the result associated with *this
is already ready.
- boost::broken_promise
if *this
has no shared state.
- std::bad_alloc
if the memory required
for storage of the result cannot be allocated.
template<typename F> void set_wait_callback(F f);
The expression f(t)
where t
is a lvalue of type boost::promise
shall be well-formed.
Invoking a copy of f
shall have the same effect as invoking f
Store a copy of f
with the asynchronous result associated with *this
as a wait callback.
This will replace any existing wait callback store alongside
that result. If a thread subsequently calls one of the wait functions
on a future
or boost::shared_future
associated
with this result, and the result is not ready,
f(*this)
shall be invoked.
std::bad_alloc
if memory cannot
be allocated for the required storage.
template<typename S>
class packaged_task;
template<typename R
, class... ArgTypes
>
class packaged_task<R(ArgTypes)>
{
public:
packaged_task(packaged_task&);// = delete;
packaged_task& operator=(packaged_task&);// = delete;
// construction and destruction
packaged_task() noexcept;
explicit packaged_task(R(*f)(ArgTypes...));
template <class F>
explicit packaged_task(F&& f);
template <class Allocator>
packaged_task(allocator_arg_t, Allocator a, R(*f)(ArgTypes...));
template <class F, class Allocator>
packaged_task(allocator_arg_t, Allocator a, F&& f);
~packaged_task()
{}
// move support
packaged_task(packaged_task&& other) noexcept;
packaged_task& operator=(packaged_task&& other) noexcept;
void swap(packaged_task& other) noexcept;
bool valid() const noexcept;
// result retrieval
future
<R> get_future();
// execution
void operator()(ArgTypes... );
void make_ready_at_thread_exit(ArgTypes...);
void reset();
template<typename F>
void set_wait_callback(F f); // EXTENSION
};
packaged_task(R(*f)(ArgTypes...)); template<typename F> packaged_task(F&&f);
f()
is a valid expression with a return type convertible to R
. Invoking a copy of f
must behave the same as invoking
f
.
Constructs a new boost::packaged_task
with
boost::forward<F>(f)
stored as the associated task.
- Any exceptions thrown by the copy (or move) constructor of
f
.
- std::bad_alloc
if memory for the
internal data structures could not be allocated.
The R(*f)(ArgTypes...)) overload to allow passing a function
without needing to use &
.
This constructor doesn't participate in overload resolution if decay<F>::type is the same type as boost::packaged_task<R>.
template <class Allocator> packaged_task(allocator_arg_t, Allocator a, R(*f)(ArgTypes...)); template <class F, class Allocator> packaged_task(allocator_arg_t, Allocator a, F&& f);
f()
is a valid expression with a return type convertible to R
. Invoking a copy of f
shall behave the same as
invoking f
.
Constructs a new boost::packaged_task
with
boost::forward<F>(f)
stored as the associated task using the allocator a
.
Any exceptions thrown by the copy (or move) constructor of f
. std::bad_alloc
if memory for the internal data structures could not be allocated.
Available only if BOOST_THREAD_FUTURE_USES_ALLOCATORS is defined.
The R(*f)(ArgTypes...)) overload to allow passing a function
without needing to use &
.
packaged_task(packaged_task && other);
Constructs a new boost::packaged_task
, and transfers
ownership of the task associated with other
to *this
,
leaving other
with no associated task.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
packaged_task& operator=(packaged_task && other);
Transfers ownership of the task associated with other
to *this
, leaving other
with no associated task. If there was already a task associated
with *this
,
and that task has not been invoked, sets any futures associated
with that task to ready with a boost::broken_promise
exception as
the result.
Nothing.
If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.
~packaged_task();
Destroys *this
.
If there was a task associated with *this
, and that task has not been
invoked, sets any futures associated with that task to ready
with a boost::broken_promise
exception as the result.
Nothing.
future
<R> get_future();
Returns a future
associated with
the result of the task associated with *this
.
boost::task_moved
if ownership of
the task associated with *this
has been moved to another
instance of boost::packaged_task
. boost::future_already_retrieved
if
the future associated with the task has already been retrieved.
void operator()();
Invoke the task associated with *this
and store the result in the
corresponding future. If the task returns normally, the return
value is stored as the asynchronous result, otherwise the exception
thrown is stored. Any threads blocked waiting for the asynchronous
result associated with this task are woken.
All futures waiting on the asynchronous result are ready
- boost::task_moved
if ownership of
the task associated with *this
has been moved to another
instance of boost::packaged_task
.
- boost::task_already_started
if the
task has already been invoked.
void make_ready_at_thread_exit(ArgTypes...);
Invoke the task associated with *this
and store the result in the
corresponding future. If the task returns normally, the return
value is stored as the asynchronous result, otherwise the exception
thrown is stored. In either case, this is done without making
that state ready immediately. Schedules the shared state to be
made ready when the current thread exits, after all objects of
thread storage duration associated with the current thread have
been destroyed.
- boost::task_moved
if ownership of
the task associated with *this
has been moved to another
instance of boost::packaged_task
.
- boost::task_already_started
if the
task has already been invoked.
void reset();
Reset the state of the packaged_task so that it can be called again.
boost::task_moved
if ownership of
the task associated with *this
has been moved to another
instance of boost::packaged_task
.
template<typename F> void set_wait_callback(F f);
The expression f(t)
where t
is a lvalue of type boost::packaged_task
shall
be well-formed. Invoking a copy of f
shall have the same effect as invoking f
Store a copy of f
with the task associated with *this
as a wait callback.
This will replace any existing wait callback store alongside
that task. If a thread subsequently calls one of the wait functions
on a future
or boost::shared_future
associated
with this task, and the result of the task is not ready,
f(*this)
shall be invoked.
boost::task_moved
if ownership of
the task associated with *this
has been moved to another
instance of boost::packaged_task
.
template <class T> typename decay<T>::type decay_copy(T&& v) { return boost::forward<T>(v); }
template <class F>future
<typename result_of<typename decay<F>::type()>::type> async(F&& f); template <class F>future
<typename result_of<typename decay<F>::type()>::type> async(launch policy, F&& f); template <class F, class... Args>future
<typename result_of<typename decay<F>::type(typename decay<Args>::type...)>::type> async(F&& f, Args&&... args); template <class F, class... Args>future
<typename result_of<typename decay<F>::type(typename decay<Args>::type...)>::type> async(launch policy, F&& f, Args&&... args);
The function template async provides a mechanism to launch a function potentially in a new thread and provides the result of the function in a future object with which it shares a shared state.
Warning | |
---|---|
|
Warning | |
---|---|
the variadic prototype is provided only on C++11 compilers supporting rvalue references, variadic templates, decltype and a standard library providing <tuple>, and BOOST_THREAD_PROVIDES_SIGNATURE_PACKAGED_TASK is defined. |
decay_copy(boost::forward<F>(f))()
shall be a valid expression.
The first function behaves the same as a call to the second function
with a policy argument of launch::async
| launch::deferred
and the same arguments for F
.
The second function creates a shared state that is associated with
the returned future object.
The further behavior of the second function depends on the policy argument as follows (if more than one of these conditions applies, the implementation may choose any of the corresponding policies):
- if policy &
launch::async
is non-zero - calls decay_copy(boost::forward<F>(f))()
as if in a new thread of execution represented by a thread object
with the calls to decay_copy()
being evaluated in the thread
that called async
.
Any return value is stored as the result in the shared state. Any
exception propagated from the execution of decay_copy(boost::forward<F>(f))()
is stored as the exceptional
result in the shared state. The thread object is stored in the
shared state and affects the behavior of any asynchronous return
objects that reference that state.
- if policy &
launch::deferred
is non-zero - Stores
decay_copy(boost::forward<F>(f))
in the shared state. This copy of f
constitute a deferred function. Invocation of the deferred function
evaluates boost::move(g)()
where g
is the stored value of decay_copy(boost::forward<F>(f))
. The shared state is not made
ready until the function has completed. The first call to a non-timed
waiting function on an asynchronous return object referring to
this shared state shall invoke the deferred function in the thread
that called the waiting function. Once evaluation of boost::move(g)()
begins, the function is no longer considered deferred. (Note: If
this policy is specified together with other policies, such as
when using a policy value of launch::async
| launch::deferred
,
implementations should defer invocation or the selection of the
policy when no more concurrency can be effectively exploited.)
An object of type
that refers to the shared state created by this call to future
<typename result_of<typename
decay<F>::type()>::type>async
.
Regardless of the provided policy argument,
- the invocation of async
synchronizes with the invocation of f
.
(Note: This statement applies even when the corresponding future
object is moved to another thread.); and
- the completion of the function f
is sequenced before the shared state is made ready. (Note: f
might not be called at all,
so its completion might never happen.)
If the implementation chooses the launch::async
policy,
- a call to a non-timed waiting function on an asynchronous return object that shares the shared state created by this async call shall block until the associated thread has completed, as if joined;
- the associated thread completion synchronizes with the return from the first function that successfully detects the ready status of the shared state or with the return from the last function that releases the shared state, whichever happens first.
system_error
if
policy is launch::async
and the implementation is unable to start a new thread.
- resource_unavailable_try_again
- if policy is launch::async
and the system is unable to start a new thread.
The first signature shall not participate in overload resolution if decay<F>::type is boost::launch.
F
and each Ti
in Args
shall satisfy the MoveConstructible
requirements.
invoke (decay_copy (boost::forward<F>(f)), decay_copy (boost::forward<Args>(args))...)
shall be a valid expression.
- The first function behaves the same as a call to the second function
with a policy argument of launch::async
| launch::deferred
and the same arguments for F
and Args
.
- The second function creates a shared state that is associated with the returned future object. The further behavior of the second function depends on the policy argument as follows (if more than one of these conditions applies, the implementation may choose any of the corresponding policies):
- if policy &
launch::async
is non-zero - calls invoke(decay_copy(forward<F>(f)),
decay_copy (forward<Args>(args))...)
as if in a new thread of execution represented by a thread object
with the calls to decay_copy()
being evaluated in the thread
that called async
.
Any return value is stored as the result in the shared state. Any
exception propagated from the execution of invoke(decay_copy(boost::forward<F>(f)), decay_copy
(boost::forward<Args>(args))...)
is stored as the exceptional
result in the shared state. The thread object is stored in the
shared state and affects the behavior of any asynchronous return
objects that reference that state.
- if policy &
launch::deferred
is non-zero - Stores
decay_copy(forward<F>(f))
and decay_copy(forward<Args>(args))...
in the shared state. These
copies of f
and
args
constitute
a deferred function. Invocation of the deferred function evaluates
invoke(move(g),
move(xyz))
where g
is the
stored value of decay_copy(forward<F>(f))
and xyz
is the stored copy of decay_copy(forward<Args>(args))...
. The shared state is not made
ready until the function has completed. The first call to a non-timed
waiting function on an asynchronous return object referring to
this shared state shall invoke the deferred function in the thread
that called the waiting function. Once evaluation of invoke(move(g),
move(xyz))
begins, the function is no longer considered deferred.
If this policy is specified together with other policies, such
as when using a policy value of launch::async
| launch::deferred
,
implementations should defer invocation or the selection of the
policy when no more concurrency can be effectively exploited.
An object of type
that refers to the shared state
created by this call to future
<typename result_of<typename
decay<F>::type(typename decay<Args>::type...)>::type>async
.
Regardless of the provided policy argument,
- the invocation of async synchronizes with the invocation of
f
. (Note: This
statement applies even when the corresponding future object is
moved to another thread.); and
- the completion of the function f
is sequenced before the shared state is made ready. (Note: f might
not be called at all, so its completion might never happen.) If
the implementation chooses the launch::async
policy,
- a call to a waiting function on an asynchronous return object that shares the shared state created by this async call shall block until the associated thread has completed, as if joined;
- the associated thread completion synchronizes with the return from the first function that successfully detects the ready status of the shared state or with the return from the last function that releases the shared state, whichever happens first.
system_error
if
policy is launch::async
and the implementation is unable to start a new thread.
- resource_unavailable_try_again
- if policy is launch::async
and the system is unable to start a new thread.
The first signature shall not participate in overload resolution if decay<F>::type is boost::launch.
template<typename Iterator> Iterator wait_for_any(Iterator begin,Iterator end); template<typename F1,typename F2> unsigned wait_for_any(F1& f1,F2& f2); template<typename F1,typename F2,typename F3> unsigned wait_for_any(F1& f1,F2& f2,F3& f3); template<typename F1,typename F2,typename F3,typename F4> unsigned wait_for_any(F1& f1,F2& f2,F3& f3,F4& f4); template<typename F1,typename F2,typename F3,typename F4,typename F5> unsigned wait_for_any(F1& f1,F2& f2,F3& f3,F4& f4,F5& f5);
The types Fn
shall
be specializations of future
or boost::shared_future
, and Iterator
shall be a forward iterator
with a value_type
which is a specialization of future
or boost::shared_future
.
Waits until at least one of the specified futures is ready.
The range-based overload returns an Iterator
identifying the first future in the range that was detected as
ready. The remaining overloads return the
zero-based index of the first future that was detected as ready
(first parameter => 0, second parameter => 1, etc.).
boost::thread_interrupted
if the current
thread is interrupted. Any exception thrown by the wait
callback associated with any of the futures being waited
for. std::bad_alloc
if memory could not
be allocated for the internal wait structures.
wait_for_any()
is an interruption point.
template<typename Iterator> void wait_for_all(Iterator begin,Iterator end); template<typename F1,typename F2> void wait_for_all(F1& f1,F2& f2); template<typename F1,typename F2,typename F3> void wait_for_all(F1& f1,F2& f2,F3& f3); template<typename F1,typename F2,typename F3,typename F4> void wait_for_all(F1& f1,F2& f2,F3& f3,F4& f4); template<typename F1,typename F2,typename F3,typename F4,typename F5> void wait_for_all(F1& f1,F2& f2,F3& f3,F4& f4,F5& f5);
The types Fn
shall
be specializations of future
or boost::shared_future
, and Iterator
shall be a forward iterator
with a value_type
which is a specialization of future
or boost::shared_future
.
Waits until all of the specified futures are ready.
Any exceptions thrown by a call to wait()
on the specified futures.
wait_for_all()
is an interruption point.
template <typename T> future<typename decay<T>::type> make_future(T&& value); // EXTENSION future<void> make_future(); // EXTENSION
The value that is passed in to the function is moved to the shared state of the returned function if it is an rvalue. Otherwise the value is copied to the shared state of the returned function. .
- future<T>, if function is given a value of type T
- future<void>, if the function is not given any inputs.
- Returned future<T>, valid() == true
- Returned future<T>, is_ready() = true
template <typename T> shared_future<typename decay<T>::type> make_shared_future(T&& value); // EXTENSION shared_future<void> make_shared_future(); // EXTENSION
The value that is passed in to the function is moved to the shared state of the returned function if it is an rvalue. Otherwise the value is copied to the shared state of the returned function. .
- shared_future<T>, if function is given a value of type T
- shared_future<void>, if the function is not given any inputs.
- Returned shared_future<T>, valid() == true
- Returned shared_future<T>, is_ready() = true